[DiscordArchive] what is the xyz rotation in our `rotation0`, `rotation1`, `rotation2`, `rotation3`for gameobjects?
[DiscordArchive] what is the xyz rotation in our `rotation0`, `rotation1`, `rotation2`, `rotation3`for gameobjects?
Archived author: ModoX • Posted: 2023-05-15T15:13:22.658000+00:00
Original source
but we might have to implement new pooling types
Archived author: Crafted • Posted: 2023-05-15T15:14:01.921000+00:00
Original source
ah then that's it
Archived author: Tea • Posted: 2023-05-15T15:14:27.299000+00:00
Original source
thats... actually a complex problem and you should ignore it