[DiscordArchive] For master?
[DiscordArchive] For master?
Archived author: MaxtorCoder • Posted: 2023-03-01T14:42:29.373000+00:00
Original source
Then the rest is all handled in the backend
Archived author: mrelfire • Posted: 2023-03-01T14:42:38.026000+00:00
Original source
I have a strange error when I reinstall everything ; "CMake Error at cmake/macros/FindOpenSSL.cmake:103 (if):
Syntax error in cmake code at
D:/users_sys/games/wow/mangos/git/TrinityCore/cmake/macros/FindOpenSSL.cmake:105
when parsing string
optimized;D:\Win64 OpenSSL v3.0.8\lib\VC\libcrypto64MD.lib;debug;D:\Win64 OpenSSL v3.0.8\lib\VC\libcrypto64MDd.liblib
Invalid character escape '\W'."
Archived author: Fabian • Posted: 2023-03-01T14:42:40.275000+00:00
Original source
well. they can always see your ip directly from all servers unless you use an external load balancer in front of it
Archived author: MaxtorCoder • Posted: 2023-03-01T14:42:42.883000+00:00
Original source
The IP of the worldserver is sent to the client, but it's not visible to the user.
Archived author: mrelfire • Posted: 2023-03-01T14:42:44.107000+00:00
Original source
any ideas to look for please
Archived author: Fabian • Posted: 2023-03-01T14:42:54.932000+00:00
Original source
for example resource monitor in windows always shows all tcp connections
Archived author: Fabian • Posted: 2023-03-01T14:43:10.112000+00:00
Original source
and you will see the worldserver ip there
Archived author: FiftyTifty • Posted: 2023-03-01T14:43:11.334000+00:00
Original source
Aye that's the thing. So a player could find the worldserver IP
Archived author: Fabian • Posted: 2023-03-01T14:43:12.444000+00:00
Original source
and port
Archived author: Fabian • Posted: 2023-03-01T14:43:15.674000+00:00
Original source
easily yes