Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] shelby, in you vmaps gen how you check isRenderFace now, if render flag miss?

[DiscordArchive] shelby, in you vmaps gen how you check isRenderFace now, if render flag miss?

[DiscordArchive] shelby, in you vmaps gen how you check isRenderFace now, if render flag miss?

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rektbyfaith
Administrator
0
11-23-2022, 10:19 AM
#1
Archived author: OutSide • Posted: 2022-11-23T10:19:05.362000+00:00
Original source

shelby, in you vmaps gen how you check isRenderFace now, if render flag miss?
rektbyfaith
11-23-2022, 10:19 AM #1

Archived author: OutSide • Posted: 2022-11-23T10:19:05.362000+00:00
Original source

shelby, in you vmaps gen how you check isRenderFace now, if render flag miss?

rektbyfaith
Administrator
0
11-23-2022, 10:19 AM
#2
Archived author: shelby • Posted: 2022-11-23T10:19:06.880000+00:00
Original source

MPY2
[Image: image.png?ex=690c761a&is=690b249a&hm=d2e...66c7f5638&]
rektbyfaith
11-23-2022, 10:19 AM #2

Archived author: shelby • Posted: 2022-11-23T10:19:06.880000+00:00
Original source

MPY2
[Image: image.png?ex=690c761a&is=690b249a&hm=d2e...66c7f5638&]

rektbyfaith
Administrator
0
11-23-2022, 10:19 AM
#3
Archived author: OutSide • Posted: 2022-11-23T10:19:15.207000+00:00
Original source

just !detail?
rektbyfaith
11-23-2022, 10:19 AM #3

Archived author: OutSide • Posted: 2022-11-23T10:19:15.207000+00:00
Original source

just !detail?

rektbyfaith
Administrator
0
11-23-2022, 10:19 AM
#4
Archived author: shelby • Posted: 2022-11-23T10:19:30.207000+00:00
Original source


[Image: image.png?ex=690c7632&is=690b24b2&hm=a5b...8375956b6&]
rektbyfaith
11-23-2022, 10:19 AM #4

Archived author: shelby • Posted: 2022-11-23T10:19:30.207000+00:00
Original source


[Image: image.png?ex=690c7632&is=690b24b2&hm=a5b...8375956b6&]

rektbyfaith
Administrator
0
11-23-2022, 10:19 AM
#5
Archived author: shelby • Posted: 2022-11-23T10:19:32.910000+00:00
Original source

MOPY
rektbyfaith
11-23-2022, 10:19 AM #5

Archived author: shelby • Posted: 2022-11-23T10:19:32.910000+00:00
Original source

MOPY

rektbyfaith
Administrator
0
11-23-2022, 10:19 AM
#6
Archived author: shelby • Posted: 2022-11-23T10:19:35.471000+00:00
Original source

for the same model
rektbyfaith
11-23-2022, 10:19 AM #6

Archived author: shelby • Posted: 2022-11-23T10:19:35.471000+00:00
Original source

for the same model

rektbyfaith
Administrator
0
11-23-2022, 10:20 AM
#7
Archived author: MaxtorCoder • Posted: 2022-11-23T10:20:31.013000+00:00
Original source

We check if MPY2 is being used and ignore the check
rektbyfaith
11-23-2022, 10:20 AM #7

Archived author: MaxtorCoder • Posted: 2022-11-23T10:20:31.013000+00:00
Original source

We check if MPY2 is being used and ignore the check

rektbyfaith
Administrator
0
11-23-2022, 10:21 AM
#8
Archived author: shelby • Posted: 2022-11-23T10:21:32.877000+00:00
Original source

we still check it
rektbyfaith
11-23-2022, 10:21 AM #8

Archived author: shelby • Posted: 2022-11-23T10:21:32.877000+00:00
Original source

we still check it

rektbyfaith
Administrator
0
11-23-2022, 10:21 AM
#9
Archived author: shelby • Posted: 2022-11-23T10:21:38.224000+00:00
Original source

bool isRenderFace = (MOPY[2 * i] & WMO_MATERIAL_RENDER) && !(MOPY[2 * i] & WMO_MATERIAL_DETAIL);
rektbyfaith
11-23-2022, 10:21 AM #9

Archived author: shelby • Posted: 2022-11-23T10:21:38.224000+00:00
Original source

bool isRenderFace = (MOPY[2 * i] & WMO_MATERIAL_RENDER) && !(MOPY[2 * i] & WMO_MATERIAL_DETAIL);

rektbyfaith
Administrator
0
11-23-2022, 10:21 AM
#10
Archived author: MaxtorCoder • Posted: 2022-11-23T10:21:45.712000+00:00
Original source

Yeah for MOPY
rektbyfaith
11-23-2022, 10:21 AM #10

Archived author: MaxtorCoder • Posted: 2022-11-23T10:21:45.712000+00:00
Original source

Yeah for MOPY

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