[DiscordArchive] Does the table `conversation_actors` support a creature having `CreatureDisplayInfoId` set to 0?
[DiscordArchive] Does the table `conversation_actors` support a creature having `CreatureDisplayInfoId` set to 0?
Archived author: Quantum • Posted: 2021-10-18T07:27:04.380000+00:00
Original source
Does the table `conversation_actors` support a creature having `CreatureDisplayInfoId` set to 0?
Archived author: Quantum • Posted: 2021-10-18T07:28:40.343000+00:00
Original source
Specifically speaking of what happens immediately after accepting the quest in this video
https://youtu.be/xmWqHNdlK5U
[Embed: The Invasion Begins Quest Playthrough - Mardum the Shattered Abyss ...]
World Of Warcraft Quest Guide Legion Beta
The Invasion Begins Quest Playthrough - Mardum the Shattered Abyss Beta
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https://www.youtube.com/watch?v=xmWqHNdlK5U
Archived author: Tea • Posted: 2021-10-18T07:45:17.232000+00:00
Original source
this conversation clearly uses worldobject actors (/say bubble), you do not use CreatureId and CreatureDisplayInfoId fields for that
Archived author: Quantum • Posted: 2021-10-18T08:02:04.223000+00:00
Original source
Thanks, have not really messed with conversation stuffs until just now so getting a feel for it still
Archived author: Quantum • Posted: 2021-10-18T08:16:50.777000+00:00
Original source
Also would it be considered "hacky" to change the Glide spell effect (98 KNOCK_BACK) to (138 LEAP_BACK)? Currently you can't make a knockback spell go forward unless you make some core edits
Archived author: Tea • Posted: 2021-10-18T08:17:14.346000+00:00
Original source
yes