[DiscordArchive] <@!236179003780759552> https://google.github.io/flatbuffers/ ?
[DiscordArchive] <@!236179003780759552> https://google.github.io/flatbuffers/ ?
Archived author: MaxHayman • Posted: 2021-02-26T18:31:46.653000+00:00
Original source
<@!236179003780759552> https://google.github.io/flatbuffers/ ?
![[Image: unknown.png?ex=690c40f4&is=690aef74&hm=9...ed898e716&]](https://cdn.discordapp.com/attachments/376074396915335170/814927852566609961/unknown.png?ex=690c40f4&is=690aef74&hm=9d4e3c87a12bd51ad0a1ec33b1bd6582019e8f38785238fc3e76106ed898e716&)
Archived author: MaxHayman • Posted: 2021-02-26T18:32:21.144000+00:00
Original source
also JAM is apparently faster than protobuf
![[Image: unknown.png?ex=690c40f4&is=690aef74&hm=9...ed898e716&]](https://cdn.discordapp.com/attachments/376074396915335170/814927852566609961/unknown.png?ex=690c40f4&is=690aef74&hm=9d4e3c87a12bd51ad0a1ec33b1bd6582019e8f38785238fc3e76106ed898e716&)
Archived author: Fabian • Posted: 2021-02-26T18:33:11.811000+00:00
Original source
protobuf is not really fast compared to many other solutions
Archived author: Fabian • Posted: 2021-02-26T18:33:26.658000+00:00
Original source
its useless for real time communication between game servers and servers/clients
Archived author: ZaDarkSide • Posted: 2021-02-26T18:33:45.129000+00:00
Original source
BSON!
Archived author: ZaDarkSide • Posted: 2021-02-26T18:33:58.824000+00:00
Original source
http://bsonspec.org/
Archived author: Fabian • Posted: 2021-02-26T18:34:10.722000+00:00
Original source
nah
Archived author: ZaDarkSide • Posted: 2021-02-26T18:34:38.435000+00:00
Original source
MongoDB uses it
Archived author: ZaDarkSide • Posted: 2021-02-26T18:34:39.232000+00:00
Original source
Archived author: Fabian • Posted: 2021-02-26T18:34:54.077000+00:00
Original source
currently I use just raw named pipes and writing my bytes like on normal game packets