Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] And your proof of no such thing?

[DiscordArchive] And your proof of no such thing?

[DiscordArchive] And your proof of no such thing?

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rektbyfaith
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0
01-01-2021, 12:24 PM
#1
Archived author: Kaneit • Posted: 2021-01-01T12:24:56.186000+00:00
Original source

And your proof of no such thing?
rektbyfaith
01-01-2021, 12:24 PM #1

Archived author: Kaneit • Posted: 2021-01-01T12:24:56.186000+00:00
Original source

And your proof of no such thing?

rektbyfaith
Administrator
0
01-01-2021, 12:25 PM
#2
Archived author: Kaneit • Posted: 2021-01-01T12:25:12.163000+00:00
Original source

I call upon the proof to back your words <@329379241307144195>
rektbyfaith
01-01-2021, 12:25 PM #2

Archived author: Kaneit • Posted: 2021-01-01T12:25:12.163000+00:00
Original source

I call upon the proof to back your words <@329379241307144195>

rektbyfaith
Administrator
0
01-01-2021, 12:25 PM
#3
Archived author: MaxtorCoder • Posted: 2021-01-01T12:25:23.794000+00:00
Original source

They literally are.
rektbyfaith
01-01-2021, 12:25 PM #3

Archived author: MaxtorCoder • Posted: 2021-01-01T12:25:23.794000+00:00
Original source

They literally are.

rektbyfaith
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01-01-2021, 12:25 PM
#4
Archived author: Kaneit • Posted: 2021-01-01T12:25:28.657000+00:00
Original source

Screenshots and or screenshare if you please
rektbyfaith
01-01-2021, 12:25 PM #4

Archived author: Kaneit • Posted: 2021-01-01T12:25:28.657000+00:00
Original source

Screenshots and or screenshare if you please

rektbyfaith
Administrator
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01-01-2021, 12:25 PM
#5
Archived author: ZaDarkSide • Posted: 2021-01-01T12:25:59.240000+00:00
Original source

Line of Sight calculation are on server side based on character facing, so when you move camera in client, the server needs to know the new facing of the character dumb ass
rektbyfaith
01-01-2021, 12:25 PM #5

Archived author: ZaDarkSide • Posted: 2021-01-01T12:25:59.240000+00:00
Original source

Line of Sight calculation are on server side based on character facing, so when you move camera in client, the server needs to know the new facing of the character dumb ass

rektbyfaith
Administrator
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01-01-2021, 12:33 PM
#6
Archived author: ZaDarkSide • Posted: 2021-01-01T12:33:01.402000+00:00
Original source

and they are packets not packages....
rektbyfaith
01-01-2021, 12:33 PM #6

Archived author: ZaDarkSide • Posted: 2021-01-01T12:33:01.402000+00:00
Original source

and they are packets not packages....

rektbyfaith
Administrator
0
01-01-2021, 12:33 PM
#7
Archived author: ZaDarkSide • Posted: 2021-01-01T12:33:42.128000+00:00
Original source

why are people whining when actual emulation improves? in the past there were no LoS check or MMaps
rektbyfaith
01-01-2021, 12:33 PM #7

Archived author: ZaDarkSide • Posted: 2021-01-01T12:33:42.128000+00:00
Original source

why are people whining when actual emulation improves? in the past there were no LoS check or MMaps

rektbyfaith
Administrator
0
01-01-2021, 12:33 PM
#8
Archived author: ZaDarkSide • Posted: 2021-01-01T12:33:55.746000+00:00
Original source

and yeah you could run the emulator on a potato
rektbyfaith
01-01-2021, 12:33 PM #8

Archived author: ZaDarkSide • Posted: 2021-01-01T12:33:55.746000+00:00
Original source

and yeah you could run the emulator on a potato

rektbyfaith
Administrator
0
01-01-2021, 12:33 PM
#9
Archived author: Kaneit • Posted: 2021-01-01T12:33:57.018000+00:00
Original source

Could anyone describe what WOWD is please? Because he’s completely lost me.
rektbyfaith
01-01-2021, 12:33 PM #9

Archived author: Kaneit • Posted: 2021-01-01T12:33:57.018000+00:00
Original source

Could anyone describe what WOWD is please? Because he’s completely lost me.

rektbyfaith
Administrator
0
01-01-2021, 12:34 PM
#10
Archived author: ZaDarkSide • Posted: 2021-01-01T12:34:08.936000+00:00
Original source

wowd is an ancient emulator
rektbyfaith
01-01-2021, 12:34 PM #10

Archived author: ZaDarkSide • Posted: 2021-01-01T12:34:08.936000+00:00
Original source

wowd is an ancient emulator

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