Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] 3.3.5a stuff can be ported to 5.4.8 right?

[DiscordArchive] 3.3.5a stuff can be ported to 5.4.8 right?

[DiscordArchive] 3.3.5a stuff can be ported to 5.4.8 right?

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rektbyfaith
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12-14-2020, 09:01 PM
Archived author: Le Beef • Posted: 2020-12-14T21:01:53.326000+00:00
Original source

script loader is a .cpp file right?
rektbyfaith
12-14-2020, 09:01 PM #101

Archived author: Le Beef • Posted: 2020-12-14T21:01:53.326000+00:00
Original source

script loader is a .cpp file right?

rektbyfaith
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12-14-2020, 09:02 PM
Archived author: M'Dic • Posted: 2020-12-14T21:02:24.922000+00:00
Original source

link the creature script name in the sql
rektbyfaith
12-14-2020, 09:02 PM #102

Archived author: M'Dic • Posted: 2020-12-14T21:02:24.922000+00:00
Original source

link the creature script name in the sql

rektbyfaith
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12-14-2020, 09:02 PM
Archived author: M'Dic • Posted: 2020-12-14T21:02:33.285000+00:00
Original source

should be a file call script loader
rektbyfaith
12-14-2020, 09:02 PM #103

Archived author: M'Dic • Posted: 2020-12-14T21:02:33.285000+00:00
Original source

should be a file call script loader

rektbyfaith
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12-14-2020, 09:03 PM
Archived author: Le Beef • Posted: 2020-12-14T21:03:02.990000+00:00
Original source

so I can just search /src for file call script loader?
rektbyfaith
12-14-2020, 09:03 PM #104

Archived author: Le Beef • Posted: 2020-12-14T21:03:02.990000+00:00
Original source

so I can just search /src for file call script loader?

rektbyfaith
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12-14-2020, 09:03 PM
Archived author: M'Dic • Posted: 2020-12-14T21:03:10.486000+00:00
Original source

probably
rektbyfaith
12-14-2020, 09:03 PM #105

Archived author: M'Dic • Posted: 2020-12-14T21:03:10.486000+00:00
Original source

probably

rektbyfaith
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12-14-2020, 09:03 PM
Archived author: Le Beef • Posted: 2020-12-14T21:03:23.972000+00:00
Original source

ok got it
rektbyfaith
12-14-2020, 09:03 PM #106

Archived author: Le Beef • Posted: 2020-12-14T21:03:23.972000+00:00
Original source

ok got it

rektbyfaith
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12-14-2020, 09:04 PM
Archived author: Le Beef • Posted: 2020-12-14T21:04:35.134000+00:00
Original source

where in script loader do I add it?
rektbyfaith
12-14-2020, 09:04 PM #107

Archived author: Le Beef • Posted: 2020-12-14T21:04:35.134000+00:00
Original source

where in script loader do I add it?

rektbyfaith
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12-14-2020, 09:06 PM
Archived author: Le Beef • Posted: 2020-12-14T21:06:47.643000+00:00
Original source

should I put the actual tcg script into custom and add its name in scriptloader under void addcustomscripts() #ifdef //script here #endif
rektbyfaith
12-14-2020, 09:06 PM #108

Archived author: Le Beef • Posted: 2020-12-14T21:06:47.643000+00:00
Original source

should I put the actual tcg script into custom and add its name in scriptloader under void addcustomscripts() #ifdef //script here #endif

rektbyfaith
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12-14-2020, 09:09 PM
Archived author: Le Beef • Posted: 2020-12-14T21:09:02.090000+00:00
Original source

also is a scripts loading function the one that ends in .h?
rektbyfaith
12-14-2020, 09:09 PM #109

Archived author: Le Beef • Posted: 2020-12-14T21:09:02.090000+00:00
Original source

also is a scripts loading function the one that ends in .h?

rektbyfaith
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12-14-2020, 09:12 PM
Archived author: Le Beef • Posted: 2020-12-14T21:12:30.660000+00:00
Original source

ok done
rektbyfaith
12-14-2020, 09:12 PM #110

Archived author: Le Beef • Posted: 2020-12-14T21:12:30.660000+00:00
Original source

ok done

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