[DiscordArchive] In Gameobject/Creature Loot. I have a question about GroupID's. When items that are in GroupID 0. it
[DiscordArchive] In Gameobject/Creature Loot. I have a question about GroupID's. When items that are in GroupID 0. it
Archived author: Thimz/Waroduck • Posted: 2022-01-30T00:04:51.942000+00:00
Original source
In Gameobject/Creature Loot. I have a question about GroupID's. When items that are in GroupID 0. it can exceed 100% in total chance? while ones in GroupIDs from 1 and upwards can only have a total of 100 in accumulated chance?
Archived author: Nyeriah • Posted: 2022-01-30T00:19:52.336000+00:00
Original source
if it exceeds 100% an error will show
Archived author: Thimz/Waroduck • Posted: 2022-01-30T00:21:07.012000+00:00
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How come in copper veins have 100% chance to drop copper ore and 50% chance to drop rough stone and together they exceed 100% in groupid 0?
Archived author: Thimz/Waroduck • Posted: 2022-01-30T00:21:39.635000+00:00
Original source
or am I thinking about this wrong?
Archived author: Kitzunu • Posted: 2022-01-30T00:21:49.421000+00:00
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loot is weird
Archived author: Kitzunu • Posted: 2022-01-30T00:21:52.885000+00:00
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group 0 is weird
Archived author: Thimz/Waroduck • Posted: 2022-01-30T00:22:44.112000+00:00
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I understand that fact that the sum of all the chances of items in groupID X must not exceed 100
Archived author: Kitzunu • Posted: 2022-01-30T00:23:13.181000+00:00
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that's right
Archived author: Thimz/Waroduck • Posted: 2022-01-30T00:23:16.263000+00:00
Original source
but then there is those references and all of them are in groupID 1 but all have 0% chance
Archived author: Thimz/Waroduck • Posted: 2022-01-30T00:24:03.479000+00:00
Original source
The reference has in the loot table has a percentage. but the referenced loot. all the items are in GroupID 1, but all of them have 0