Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] cool so it just finished compiling, ive got my breakpoint in and it does pause at the point in quest

[DiscordArchive] cool so it just finished compiling, ive got my breakpoint in and it does pause at the point in quest

[DiscordArchive] cool so it just finished compiling, ive got my breakpoint in and it does pause at the point in quest

rektbyfaith
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05-21-2024, 07:12 PM
#1
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:12:39.009000+00:00
Original source

cool so it just finished compiling, ive got my breakpoint in and it does pause at the point in question. how do i read my variables now?
rektbyfaith
05-21-2024, 07:12 PM #1

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:12:39.009000+00:00
Original source

cool so it just finished compiling, ive got my breakpoint in and it does pause at the point in question. how do i read my variables now?

rektbyfaith
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05-21-2024, 07:13 PM
#2
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:13:52.918000+00:00
Original source

nvm there listed on the side
rektbyfaith
05-21-2024, 07:13 PM #2

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:13:52.918000+00:00
Original source

nvm there listed on the side

rektbyfaith
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05-21-2024, 07:17 PM
#3
Archived author: martiganthemad • Posted: 2024-05-21T19:17:17.932000+00:00
Original source

I managed to find what the correct argument to add was (-DOPENSSL_ROOT_DIR="/usr/local/openssl/lib64"), so thank you again ^^
rektbyfaith
05-21-2024, 07:17 PM #3

Archived author: martiganthemad • Posted: 2024-05-21T19:17:17.932000+00:00
Original source

I managed to find what the correct argument to add was (-DOPENSSL_ROOT_DIR="/usr/local/openssl/lib64"), so thank you again ^^

rektbyfaith
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05-21-2024, 07:19 PM
#4
Archived author: Revision • Posted: 2024-05-21T19:19:01.742000+00:00
Original source

Core changes, SQL, DBC edits and most likely a client patch so you can change between different difficulties. Plenty to do if you want to utilize more difficulties. Add heroic to dungeons that normally don't have it is probably DBC and DB, but might need more than that.
rektbyfaith
05-21-2024, 07:19 PM #4

Archived author: Revision • Posted: 2024-05-21T19:19:01.742000+00:00
Original source

Core changes, SQL, DBC edits and most likely a client patch so you can change between different difficulties. Plenty to do if you want to utilize more difficulties. Add heroic to dungeons that normally don't have it is probably DBC and DB, but might need more than that.

rektbyfaith
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05-21-2024, 07:19 PM
#5
Archived author: Revision • Posted: 2024-05-21T19:19:56.990000+00:00
Original source

Keep in mind that you can't set difficulty at level 60. None. You'd have to change that in the client.
rektbyfaith
05-21-2024, 07:19 PM #5

Archived author: Revision • Posted: 2024-05-21T19:19:56.990000+00:00
Original source

Keep in mind that you can't set difficulty at level 60. None. You'd have to change that in the client.

rektbyfaith
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05-21-2024, 07:22 PM
#6
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:22:14.218000+00:00
Original source

Ive never bothered to look, so never noticed you cant
rektbyfaith
05-21-2024, 07:22 PM #6

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:22:14.218000+00:00
Original source

Ive never bothered to look, so never noticed you cant

rektbyfaith
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05-21-2024, 07:22 PM
#7
Archived author: Revision • Posted: 2024-05-21T19:22:59.731000+00:00
Original source

Well, it's a restriction - like you can't view achievements until you've earned one. "unlocked at level 10" is just bullshit because if you never get one you can't access it regardless of your level.
rektbyfaith
05-21-2024, 07:22 PM #7

Archived author: Revision • Posted: 2024-05-21T19:22:59.731000+00:00
Original source

Well, it's a restriction - like you can't view achievements until you've earned one. "unlocked at level 10" is just bullshit because if you never get one you can't access it regardless of your level.

rektbyfaith
Administrator
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05-21-2024, 07:23 PM
#8
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:23:41.918000+00:00
Original source

Also interesting to know
rektbyfaith
05-21-2024, 07:23 PM #8

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:23:41.918000+00:00
Original source

Also interesting to know

rektbyfaith
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05-21-2024, 07:24 PM
#9
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:24:32.617000+00:00
Original source

You could probably bypass that just adding em to let and specific queing em?
rektbyfaith
05-21-2024, 07:24 PM #9

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T19:24:32.617000+00:00
Original source

You could probably bypass that just adding em to let and specific queing em?

rektbyfaith
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05-21-2024, 07:25 PM
#10
Archived author: martiganthemad • Posted: 2024-05-21T19:25:17.483000+00:00
Original source

I did stumble on another strange thing, when I load the worldserver, it fails to find map files, since it looks at "Map file '\home\<user>\azerothcore\build\data/maps/0004331.map': does not exist!"

My DIR is set up as DataDir = "/home/<user>/azerothcore/build/data" , but it puts the slashes on the wrong orientation at the end, and turning them the other way does nothing
rektbyfaith
05-21-2024, 07:25 PM #10

Archived author: martiganthemad • Posted: 2024-05-21T19:25:17.483000+00:00
Original source

I did stumble on another strange thing, when I load the worldserver, it fails to find map files, since it looks at "Map file '\home\<user>\azerothcore\build\data/maps/0004331.map': does not exist!"

My DIR is set up as DataDir = "/home/<user>/azerothcore/build/data" , but it puts the slashes on the wrong orientation at the end, and turning them the other way does nothing

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