[DiscordArchive] it is not casted or this code is not executed ?
[DiscordArchive] it is not casted or this code is not executed ?
Archived author: Anchy • Posted: 2024-05-21T06:35:09.792000+00:00
Original source
or alternatively you can attach the debugger as long as you compile in debug mode and have the symbols with the binary
Archived author: Anchy • Posted: 2024-05-21T06:35:18.731000+00:00
Original source
you dont need to run it from visual studio
Archived author: Anchy • Posted: 2024-05-21T06:35:40.074000+00:00
Original source
Debug -> Attach to process
Archived author: Anchy • Posted: 2024-05-21T06:35:43.890000+00:00
Original source
something along those lines
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T06:41:34.353000+00:00
Original source
Honestly something as simple as printing that it grabbed the various variables properly woukd help tremendously
Archived author: Anchy • Posted: 2024-05-21T06:42:11.980000+00:00
Original source
attaching the debugger and setting a breakpoint is relatively simple, and you can inspect the contents of memory at the point in time as well
Archived author: Rymercyble • Posted: 2024-05-21T06:44:09.976000+00:00
Original source
printing out variables if its not just simple values as number or string is not rly thing in c++
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T06:46:18.474000+00:00
Original source
Ya my expierence is unity/godot
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2024-05-21T06:46:32.133000+00:00
Original source
Ill try that debugger thijg in tye mor ing
Archived author: Anchy • Posted: 2024-05-21T06:46:40.557000+00:00
Original source
you should attach a debugger in Unity as well as it follows the exact same process