[DiscordArchive] Can one override raid and dungeon boss scripts with Lua?
[DiscordArchive] Can one override raid and dungeon boss scripts with Lua?
Archived author: Michael Crilly • Posted: 2024-05-11T12:43:29.232000+00:00
Original source
Alright. Makes sense. I just want to spawn a few large groups of creatures without having to find exact x/y/z coords, but I guess I can just use `.npc add` in GM mode and then extract the data from that.
Archived author: Revision • Posted: 2024-05-11T12:43:51.347000+00:00
Original source
Yes, pools wouldn't do that for you.
Archived author: Michael Crilly • Posted: 2024-05-11T12:44:19.111000+00:00
Original source
That saves me time messing around with them, then. Cheers. Any way I can do what I want easily?
Archived author: Michael Crilly • Posted: 2024-05-11T12:44:28.373000+00:00
Original source
From a SQL perspective.
Archived author: Revision • Posted: 2024-05-11T12:44:33.216000+00:00
Original source
I'm not sure what you're trying to do.
Archived author: Michael Crilly • Posted: 2024-05-11T12:45:15.419000+00:00
Original source
Create two groups: one contain 5xCreatureA and another containing 5xCreatureB, who then engage each other in combat as they spawn in.
Archived author: Michael Crilly • Posted: 2024-05-11T12:45:32.138000+00:00
Original source
Like spawning a wolf in the middle of Stormwind.
Archived author: Revision • Posted: 2024-05-11T12:46:59.559000+00:00
Original source
Kind of like Silverbook Defender and Conquest Hold Marauder. I don't know how that works exactly, but I'd assume they attack each other on sight because of their factions.
Archived author: Michael Crilly • Posted: 2024-05-11T12:47:26.023000+00:00
Original source
That much I have covered.
Archived author: Michael Crilly • Posted: 2024-05-11T12:47:36.576000+00:00
Original source
It's the problem of spawning 150 of each lol