Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] What modules are u using, did you update them as well as the source code ?

[DiscordArchive] What modules are u using, did you update them as well as the source code ?

[DiscordArchive] What modules are u using, did you update them as well as the source code ?

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rektbyfaith
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05-04-2024, 03:57 PM
#1
Archived author: thunder • Posted: 2024-05-04T15:57:56.152000+00:00
Original source

What modules are u using, did you update them as well as the source code ?
rektbyfaith
05-04-2024, 03:57 PM #1

Archived author: thunder • Posted: 2024-05-04T15:57:56.152000+00:00
Original source

What modules are u using, did you update them as well as the source code ?

rektbyfaith
Administrator
0
05-04-2024, 03:58 PM
#2
Archived author: behzadii • Posted: 2024-05-04T15:58:38.410000+00:00
Original source

Yes
rektbyfaith
05-04-2024, 03:58 PM #2

Archived author: behzadii • Posted: 2024-05-04T15:58:38.410000+00:00
Original source

Yes

rektbyfaith
Administrator
0
05-04-2024, 03:59 PM
#3
Archived author: behzadii • Posted: 2024-05-04T15:59:54.748000+00:00
Original source

Boss Announcer
Bg Balancer
Bg reward
Duel reset
Anti cheat
rektbyfaith
05-04-2024, 03:59 PM #3

Archived author: behzadii • Posted: 2024-05-04T15:59:54.748000+00:00
Original source

Boss Announcer
Bg Balancer
Bg reward
Duel reset
Anti cheat

rektbyfaith
Administrator
0
05-04-2024, 04:00 PM
#4
Archived author: behzadii • Posted: 2024-05-04T16:00:16.917000+00:00
Original source

Of course I from the file
worldserver_Restart.bat
Title Worldserver restarter
Color 3
@echo off
cls
:run
worldserver.exe
goto run
I use
But I don't think this is the reason
Because I have been using it for several years and this locking problem appeared in the last update
rektbyfaith
05-04-2024, 04:00 PM #4

Archived author: behzadii • Posted: 2024-05-04T16:00:16.917000+00:00
Original source

Of course I from the file
worldserver_Restart.bat
Title Worldserver restarter
Color 3
@echo off
cls
:run
worldserver.exe
goto run
I use
But I don't think this is the reason
Because I have been using it for several years and this locking problem appeared in the last update

rektbyfaith
Administrator
0
05-04-2024, 04:00 PM
#5
Archived author: behzadii • Posted: 2024-05-04T16:00:42.202000+00:00
Original source

VPS specifications that I use
processor: common kvm processor 2.69 GHz
Ram: 24 GB
System type 64-bit
I think this specification is low for a server that has 130 people online at the same time
rektbyfaith
05-04-2024, 04:00 PM #5

Archived author: behzadii • Posted: 2024-05-04T16:00:42.202000+00:00
Original source

VPS specifications that I use
processor: common kvm processor 2.69 GHz
Ram: 24 GB
System type 64-bit
I think this specification is low for a server that has 130 people online at the same time

rektbyfaith
Administrator
0
05-04-2024, 04:01 PM
#6
Archived author: behzadii • Posted: 2024-05-04T16:01:01.417000+00:00
Original source

Debugging doesn't show anything because it doesn't warn at all and the server doesn't crash
It only hangs for a few moments and the MS of some players goes up and some of them get kicked
rektbyfaith
05-04-2024, 04:01 PM #6

Archived author: behzadii • Posted: 2024-05-04T16:01:01.417000+00:00
Original source

Debugging doesn't show anything because it doesn't warn at all and the server doesn't crash
It only hangs for a few moments and the MS of some players goes up and some of them get kicked

rektbyfaith
Administrator
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05-04-2024, 04:01 PM
#7
Archived author: behzadii • Posted: 2024-05-04T16:01:23.333000+00:00
Original source

Even before
logger commands.gm=4, GM console
It was active and easily the server was active
But now, with the log active and showing it in the worldserver console, it causes the player to play so late that I had to disable it.
rektbyfaith
05-04-2024, 04:01 PM #7

Archived author: behzadii • Posted: 2024-05-04T16:01:23.333000+00:00
Original source

Even before
logger commands.gm=4, GM console
It was active and easily the server was active
But now, with the log active and showing it in the worldserver console, it causes the player to play so late that I had to disable it.

rektbyfaith
Administrator
0
05-04-2024, 04:03 PM
#8
Archived author: behzadii • Posted: 2024-05-04T16:03:00.454000+00:00
Original source

Now
New update
Cmake & build
Please copy log
rektbyfaith
05-04-2024, 04:03 PM #8

Archived author: behzadii • Posted: 2024-05-04T16:03:00.454000+00:00
Original source

Now
New update
Cmake & build
Please copy log

rektbyfaith
Administrator
0
05-04-2024, 04:03 PM
#9
Archived author: behzadii • Posted: 2024-05-04T16:03:26.369000+00:00
Original source

17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26): warning C4834: discarding return value of function with [[nodiscard]] attribute
17>(compiling source file '../../../../../src/server/apps/authserver/Server/AuthSession.cpp')
17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26):
17>the template instantiation context (the oldest one first) is
17> D:\azerothcore-wotlk\src\server\apps\authserver\Server\AuthSession.h(64,28):
17> see reference to class template instantiation 'Socket<AuthSession>' being compiled
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(114,10):
17> while compiling class template member function 'void Socket<AuthSession>::QueuePacket(MessageBuffer &&)'
17> D:\azerothcore-wotlk\src\server\apps\authserver\Server\AuthSession.cpp(280,20):
17> see the first reference to 'Socket<AuthSession>::QueuePacket' in 'AuthSession::SendPacket'
17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(202,34): warning C4834: discarding return value of function with [[nodiscard]] attribute
rektbyfaith
05-04-2024, 04:03 PM #9

Archived author: behzadii • Posted: 2024-05-04T16:03:26.369000+00:00
Original source

17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26): warning C4834: discarding return value of function with [[nodiscard]] attribute
17>(compiling source file '../../../../../src/server/apps/authserver/Server/AuthSession.cpp')
17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26):
17>the template instantiation context (the oldest one first) is
17> D:\azerothcore-wotlk\src\server\apps\authserver\Server\AuthSession.h(64,28):
17> see reference to class template instantiation 'Socket<AuthSession>' being compiled
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(114,10):
17> while compiling class template member function 'void Socket<AuthSession>::QueuePacket(MessageBuffer &&)'
17> D:\azerothcore-wotlk\src\server\apps\authserver\Server\AuthSession.cpp(280,20):
17> see the first reference to 'Socket<AuthSession>::QueuePacket' in 'AuthSession::SendPacket'
17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(202,34): warning C4834: discarding return value of function with [[nodiscard]] attribute

rektbyfaith
Administrator
0
05-04-2024, 04:03 PM
#10
Archived author: behzadii • Posted: 2024-05-04T16:03:36.858000+00:00
Original source

17>(compiling source file '../../../../../src/server/apps/authserver/Server/AuthSession.cpp')
17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(202,34):
17>the template instantiation context (the oldest one first) is
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(191,10):
17> while compiling class template member function 'void Socket<AuthSession>::WriteHandler(boost:Confusedystem::error_code,size_t)'
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(158,33):
17> see the first reference to 'Socket<AuthSession>::WriteHandler' in 'Socket<AuthSession>::AsyncProcessQueue'
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26):
17> see the first reference to 'Socket<AuthSession>::AsyncProcessQueue' in 'Socket<AuthSession>::QueuePacket'
17> D:\azerothcore-wotlk\src\server\apps\authserver\Server\AuthSession.cpp(280,20):
17> see the first reference to 'Socket<AuthSession>::QueuePacket' in 'AuthSession::SendPacket'
D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26): warning C4834: discarding return value of function with [[nodiscard]] attribute
rektbyfaith
05-04-2024, 04:03 PM #10

Archived author: behzadii • Posted: 2024-05-04T16:03:36.858000+00:00
Original source

17>(compiling source file '../../../../../src/server/apps/authserver/Server/AuthSession.cpp')
17>D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(202,34):
17>the template instantiation context (the oldest one first) is
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(191,10):
17> while compiling class template member function 'void Socket<AuthSession>::WriteHandler(boost:Confusedystem::error_code,size_t)'
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(158,33):
17> see the first reference to 'Socket<AuthSession>::WriteHandler' in 'Socket<AuthSession>::AsyncProcessQueue'
17> D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26):
17> see the first reference to 'Socket<AuthSession>::AsyncProcessQueue' in 'Socket<AuthSession>::QueuePacket'
17> D:\azerothcore-wotlk\src\server\apps\authserver\Server\AuthSession.cpp(280,20):
17> see the first reference to 'Socket<AuthSession>::QueuePacket' in 'AuthSession::SendPacket'
D:\azerothcore-wotlk\src\server\shared\Network\Socket.h(119,26): warning C4834: discarding return value of function with [[nodiscard]] attribute

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