Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] is it possible to be just a coloring thing ?

[DiscordArchive] is it possible to be just a coloring thing ?

[DiscordArchive] is it possible to be just a coloring thing ?

rektbyfaith
Administrator
0
02-10-2024, 10:07 PM
#1
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-02-10T22:07:38.295000+00:00
Original source

is it possible to be just a coloring thing ?
rektbyfaith
02-10-2024, 10:07 PM #1

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-02-10T22:07:38.295000+00:00
Original source

is it possible to be just a coloring thing ?

rektbyfaith
Administrator
0
02-10-2024, 10:08 PM
#2
Archived author: Rymercyble • Posted: 2024-02-10T22:08:35.693000+00:00
Original source

best bet would be to check it in core
rektbyfaith
02-10-2024, 10:08 PM #2

Archived author: Rymercyble • Posted: 2024-02-10T22:08:35.693000+00:00
Original source

best bet would be to check it in core

rektbyfaith
Administrator
0
02-10-2024, 10:09 PM
#3
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-02-10T22:09:05.222000+00:00
Original source

how ?
rektbyfaith
02-10-2024, 10:09 PM #3

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-02-10T22:09:05.222000+00:00
Original source

how ?

rektbyfaith
Administrator
0
02-10-2024, 10:10 PM
#4
Archived author: Bogir • Posted: 2024-02-10T22:10:51.438000+00:00
Original source

```cpp
// Add armor bonus from ArmorDamageModifier if > 0
if (proto->ArmorDamageModifier > 0 && sScriptMgr->CanArmorDamageModifier(this))
...
```
rektbyfaith
02-10-2024, 10:10 PM #4

Archived author: Bogir • Posted: 2024-02-10T22:10:51.438000+00:00
Original source

```cpp
// Add armor bonus from ArmorDamageModifier if > 0
if (proto->ArmorDamageModifier > 0 && sScriptMgr->CanArmorDamageModifier(this))
...
```

rektbyfaith
Administrator
0
02-10-2024, 10:12 PM
#5
Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-02-10T22:12:55.279000+00:00
Original source

?
rektbyfaith
02-10-2024, 10:12 PM #5

Archived author: ᴋɪʟʟꜱᴇᴛ • Posted: 2024-02-10T22:12:55.279000+00:00
Original source

?

rektbyfaith
Administrator
0
02-10-2024, 10:13 PM
#6
Archived author: Rymercyble • Posted: 2024-02-10T22:13:40.745000+00:00
Original source

Open code and search that name across whole project it will tell u where and how it's used
rektbyfaith
02-10-2024, 10:13 PM #6

Archived author: Rymercyble • Posted: 2024-02-10T22:13:40.745000+00:00
Original source

Open code and search that name across whole project it will tell u where and how it's used

rektbyfaith
Administrator
0
02-10-2024, 10:14 PM
#7
Archived author: Bogir • Posted: 2024-02-10T22:14:06.092000+00:00
Original source

player.cpp
rektbyfaith
02-10-2024, 10:14 PM #7

Archived author: Bogir • Posted: 2024-02-10T22:14:06.092000+00:00
Original source

player.cpp

rektbyfaith
Administrator
0
02-10-2024, 10:14 PM
#8
Archived author: Bogir • Posted: 2024-02-10T22:14:55.103000+00:00
Original source

this should work if both conditions are met
rektbyfaith
02-10-2024, 10:14 PM #8

Archived author: Bogir • Posted: 2024-02-10T22:14:55.103000+00:00
Original source

this should work if both conditions are met

rektbyfaith
Administrator
0
02-10-2024, 10:47 PM
#9
Archived author: cyberpro98 • Posted: 2024-02-10T22:47:08.056000+00:00
Original source

guys has anyone of you a script that teleports a player when i click right click on item ? lua would be easy to add xD
rektbyfaith
02-10-2024, 10:47 PM #9

Archived author: cyberpro98 • Posted: 2024-02-10T22:47:08.056000+00:00
Original source

guys has anyone of you a script that teleports a player when i click right click on item ? lua would be easy to add xD

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