Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Hello, I'm super new to this stuff, but I'm trying to apply changes to a spell, but I couldn't find

[DiscordArchive] Hello, I'm super new to this stuff, but I'm trying to apply changes to a spell, but I couldn't find

[DiscordArchive] Hello, I'm super new to this stuff, but I'm trying to apply changes to a spell, but I couldn't find

rektbyfaith
Administrator
0
12-06-2023, 10:23 AM
#1
Archived author: Mathias • Posted: 2023-12-06T10:23:48.293000+00:00
Original source

Hello, I'm super new to this stuff, but I'm trying to apply changes to a spell, but I couldn't find any docs on how it works, so hoping someone here can correct me if I'm wrong.

I want to increase damage of this specific spell from the ICC Gunship Guns. Would this work?
[Image: image.png?ex=690c7734&is=690b25b4&hm=8d9...7a14b5d87&]

[Image: image.png?ex=690c7734&is=690b25b4&hm=1f5...5c66bb46f&]
rektbyfaith
12-06-2023, 10:23 AM #1

Archived author: Mathias • Posted: 2023-12-06T10:23:48.293000+00:00
Original source

Hello, I'm super new to this stuff, but I'm trying to apply changes to a spell, but I couldn't find any docs on how it works, so hoping someone here can correct me if I'm wrong.

I want to increase damage of this specific spell from the ICC Gunship Guns. Would this work?
[Image: image.png?ex=690c7734&is=690b25b4&hm=8d9...7a14b5d87&]

[Image: image.png?ex=690c7734&is=690b25b4&hm=1f5...5c66bb46f&]

rektbyfaith
Administrator
0
12-06-2023, 10:25 AM
#2
Archived author: ElDiablo • Posted: 2023-12-06T10:25:13.807000+00:00
Original source

Here you are triggering a specific new spell as a spell effect. You need to modify the damage variable in the original spellscript
rektbyfaith
12-06-2023, 10:25 AM #2

Archived author: ElDiablo • Posted: 2023-12-06T10:25:13.807000+00:00
Original source

Here you are triggering a specific new spell as a spell effect. You need to modify the damage variable in the original spellscript

rektbyfaith
Administrator
0
12-06-2023, 10:25 AM
#3
Archived author: ElDiablo • Posted: 2023-12-06T10:25:20.053000+00:00
Original source

So the last image you sent
rektbyfaith
12-06-2023, 10:25 AM #3

Archived author: ElDiablo • Posted: 2023-12-06T10:25:20.053000+00:00
Original source

So the last image you sent

rektbyfaith
Administrator
0
12-06-2023, 10:25 AM
#4
Archived author: ElDiablo • Posted: 2023-12-06T10:25:47.509000+00:00
Original source

Si is a struct pointer to the spell that comes out of that triggerspell
rektbyfaith
12-06-2023, 10:25 AM #4

Archived author: ElDiablo • Posted: 2023-12-06T10:25:47.509000+00:00
Original source

Si is a struct pointer to the spell that comes out of that triggerspell

rektbyfaith
Administrator
0
12-06-2023, 10:25 AM
#5
Archived author: ElDiablo • Posted: 2023-12-06T10:25:54.254000+00:00
Original source

And that damage is modified below
rektbyfaith
12-06-2023, 10:25 AM #5

Archived author: ElDiablo • Posted: 2023-12-06T10:25:54.254000+00:00
Original source

And that damage is modified below

rektbyfaith
Administrator
0
12-06-2023, 10:26 AM
#6
Archived author: ElDiablo • Posted: 2023-12-06T10:26:27.228000+00:00
Original source

So you can modify that int32 variable damage according to what you want
rektbyfaith
12-06-2023, 10:26 AM #6

Archived author: ElDiablo • Posted: 2023-12-06T10:26:27.228000+00:00
Original source

So you can modify that int32 variable damage according to what you want

rektbyfaith
Administrator
0
12-06-2023, 10:27 AM
#7
Archived author: Mathias • Posted: 2023-12-06T10:27:55.204000+00:00
Original source

Hmm, but I'm having issues compiling if I change values there, because it wants me to commit all changes before letting me run it, is there a workaround without forking the repo?
rektbyfaith
12-06-2023, 10:27 AM #7

Archived author: Mathias • Posted: 2023-12-06T10:27:55.204000+00:00
Original source

Hmm, but I'm having issues compiling if I change values there, because it wants me to commit all changes before letting me run it, is there a workaround without forking the repo?

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