[DiscordArchive] Is it possible to spawn buildings via databases changes (without a client-side patch)?
[DiscordArchive] Is it possible to spawn buildings via databases changes (without a client-side patch)?
Archived author: Michael Crilly • Posted: 2023-10-01T03:53:24.539000+00:00
Original source
Is it possible to spawn buildings via databases changes (without a client-side patch)?
Archived author: Michael Crilly • Posted: 2023-10-01T03:54:16.024000+00:00
Original source
I know a GM can do in-game, but I think those are non-persistent changes.
Archived author: KJack • Posted: 2023-10-01T03:57:30.033000+00:00
Original source
Pretty sure changes a GM makes are stored in the DB and are generally permanent.
Archived author: KJack • Posted: 2023-10-01T03:57:43.839000+00:00
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I know if you move NPCs they stay moved. Or remove one on accident. Not that I've ever done that.
Archived author: Bench • Posted: 2023-10-01T03:58:18.304000+00:00
Original source
https://tenor.com/view/kuzco-kronk-yzma-...f-22358009
Archived author: Michael Crilly • Posted: 2023-10-01T04:00:55.692000+00:00
Original source
Oh cool. OK maybe I'm not remembering correctly then. Thanks for clarifying. I still need to spawn stuff via the DB though
Archived author: KJack • Posted: 2023-10-01T04:01:51.759000+00:00
Original source
https://github.com/chocochaos/GMGenie
this might help.
[Embed: GitHub - chocochaos/GMGenie: World of Warcraft addon for use by Gam...]
World of Warcraft addon for use by Game Masters on private servers running TrinityCore. Compatible with client versions 3.3.5 and 4.3.4. - GitHub - chocochaos/GMGenie: World of Warcraft addon for u...
https://github.com/chocochaos/GMGenie
Archived author: Michael Crilly • Posted: 2023-10-01T04:02:20.993000+00:00
Original source
That's insane. Thank you. That will be a big help
Archived author: KJack • Posted: 2023-10-01T04:02:21.948000+00:00
Original source
the "Builder" tool specifically
Archived author: KJack • Posted: 2023-10-01T04:03:23.591000+00:00
Original source
ah, there's an AC-specific one