[DiscordArchive] do i have to include log.h then?
[DiscordArchive] do i have to include log.h then?
Archived author: TJBee • Posted: 2023-09-14T23:56:08.077000+00:00
Original source
do i have to include log.h then?
Archived author: Anchy • Posted: 2023-09-14T23:56:10.975000+00:00
Original source
exposing m_socket would probably solve it as well
Archived author: TJBee • Posted: 2023-09-14T23:56:16.600000+00:00
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I'm literally learning C++ as I'm doing this XD
Archived author: Anchy • Posted: 2023-09-14T23:56:18.110000+00:00
Original source
since it's private
Archived author: Kitzunu • Posted: 2023-09-14T23:56:23.835000+00:00
Original source
Yes
Archived author: Anchy • Posted: 2023-09-14T23:56:51.233000+00:00
Original source
it's more about the fact that to modify packets using that hook I have to resend them and it creates an endless feedback loop
Archived author: Kitzunu • Posted: 2023-09-14T23:57:10.435000+00:00
Original source
A good way of seeing if something is called is by using breakpoints in visual studio. Or using fuck loads of logging x)
Archived author: Anchy • Posted: 2023-09-14T23:57:12.027000+00:00
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because the packet is copied and not a pointer to the original packet
Archived author: Kitzunu • Posted: 2023-09-14T23:57:33.911000+00:00
Original source
No idea. Sorry
Archived author: TJBee • Posted: 2023-09-14T23:57:42.735000+00:00
Original source
I know some of these words... I'll go research breakpoints thanks.