[DiscordArchive] dont u still have fatigue indicator in game ?
[DiscordArchive] dont u still have fatigue indicator in game ?
Archived author: Rymercyble • Posted: 2023-09-05T21:27:58.653000+00:00
Original source
dont u still have fatigue indicator in game ?
Archived author: Synz • Posted: 2023-09-05T22:05:04.141000+00:00
Original source
Nop
Archived author: mynameismeat • Posted: 2023-09-05T22:20:28.728000+00:00
Original source
Wait so why did you ask if you had the answer
Archived author: Foe • Posted: 2023-09-05T22:34:04.641000+00:00
Original source
Whether or not you are in a fatigue area is entirely core side, it just informs the client that you are now in such an area and how long until you get rekt
Archived author: Rymercyble • Posted: 2023-09-05T22:42:42.382000+00:00
Original source
then why its even flagged in adt ? i would assume core is taking it from client data anyway
Archived author: Foe • Posted: 2023-09-05T22:45:13.339000+00:00
Original source
It is, and it's more so for rendering purposes client side, whether something is deep water or not
Archived author: Rymercyble • Posted: 2023-09-05T22:45:36.205000+00:00
Original source
https://tenor.com/view/hmm-dot-dot-dot-s...f-23376515