[DiscordArchive] anybody available to give me a little bit of help as to how i'm supposed to install mods? I'll bring
[DiscordArchive] anybody available to give me a little bit of help as to how i'm supposed to install mods? I'll bring
![[Image: image.png?ex=690c5272&is=690b00f2&hm=413...8a352ee7b&]](https://cdn.discordapp.com/attachments/284406375495368704/1147799888147513374/image.png?ex=690c5272&is=690b00f2&hm=4134d0105a308fdfda29460dc58289c4ab8fbc545d9a7f4200acff48a352ee7b&)
Archived author: Malgion • Posted: 2023-09-03T07:46:58.476000+00:00
Original source
anybody available to give me a little bit of help as to how i'm supposed to install mods? I'll bring an example. I downloaded solocraft module. In github, it says to "place the module in modules folder, import the sql to the right database, and rebuild".
1. When I place the module, I don't place it on the build, correct? I place it on the initial AzerothCore which I'll be using to rebuild the server.
2. While I did find the SQL to import to the correct database (it's in data/sql), what exactly am I supposed to put in the module folder?
![[Image: image.png?ex=690c5272&is=690b00f2&hm=413...8a352ee7b&]](https://cdn.discordapp.com/attachments/284406375495368704/1147799888147513374/image.png?ex=690c5272&is=690b00f2&hm=4134d0105a308fdfda29460dc58289c4ab8fbc545d9a7f4200acff48a352ee7b&)
Archived author: Honey • Posted: 2023-09-03T07:52:52.087000+00:00
Original source
It's not a specific folder or file. The whole module repo needs to be cloned into the `modules` folder.
Archived author: Honey • Posted: 2023-09-03T07:54:00.250000+00:00
Original source
Go to your modules directory, right click, open git bash.
Archived author: Honey • Posted: 2023-09-03T07:54:14.934000+00:00
Original source
Then `git clone` the module.
Archived author: Malgion • Posted: 2023-09-03T07:58:04.853000+00:00
Original source
oh okay, and when i recompile does it automatically place the sql in the database or do i have to do it manually?
Archived author: Honey • Posted: 2023-09-03T07:58:53.457000+00:00
Original source
Depends per module. Some use the correct system and run SQLs automatically. Others use a wrong or deprecated naming system and you need to run them manually.
Archived author: Honey • Posted: 2023-09-03T07:59:07.045000+00:00
Original source
I can't tell for solo craft
Archived author: Malgion • Posted: 2023-09-03T07:59:24.447000+00:00
Original source
so i should just recompile, check database, if i can find the sql that's within solocraft in the database we're good, else i just add it manually
Archived author: Honey • Posted: 2023-09-03T08:00:51.924000+00:00
Original source
Clone, cmake, make/compile. Then do the SQL check/ possibly run it.
Archived author: Honey • Posted: 2023-09-03T08:01:17.190000+00:00
Original source
Whenever you add new files with C++ code, you need to re-run cmake before you can compile.