[DiscordArchive] Couple questions: 1, what template are you applying, 2, are you using a custom race?
[DiscordArchive] Couple questions: 1, what template are you applying, 2, are you using a custom race?
Archived author: Bench • Posted: 2023-08-11T01:29:02.445000+00:00
Original source
Couple questions: 1, what template are you applying, 2, are you using a custom race?
Archived author: Bench • Posted: 2023-08-11T01:36:31.096000+00:00
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If the answer to that second one is yes, then that module is gonna take a bit of work from you
Archived author: ★NarcoRP★ • Posted: 2023-08-11T01:48:35.630000+00:00
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if i have custom character which of this is professions i want to deactivate it
Archived author: ★NarcoRP★ • Posted: 2023-08-11T01:48:44.203000+00:00
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Archived author: Bench • Posted: 2023-08-11T01:49:12.434000+00:00
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Professions and weapon skills are handled in the same config, `TemplateSkills`
Archived author: Bench • Posted: 2023-08-11T01:50:00.951000+00:00
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You could also rip them out individually of the `mod_ptrtemplate_skills` table
Archived author: ★NarcoRP★ • Posted: 2023-08-11T01:51:49.492000+00:00
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No wonder one learns and the professions get an error in the game
Archived author: Bench • Posted: 2023-08-11T01:52:50.837000+00:00
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Your weird interface mod probably isn't playing nicely with survival skill
Archived author: Bench • Posted: 2023-08-11T01:53:00.512000+00:00
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I'd rip that out first and try again
Archived author: Bench • Posted: 2023-08-11T01:53:14.942000+00:00
Original source
Or just all the profession skills, that'd probably serve your purpose too