[DiscordArchive] ohh it doesnt even use 53017?
[DiscordArchive] ohh it doesnt even use 53017?
Archived author: Kitzunu • Posted: 2023-08-05T21:28:56.405000+00:00
Original source
ohh it doesnt even use 53017?
Archived author: Roddan • Posted: 2023-08-05T21:29:00.325000+00:00
Original source
It doesn't
Archived author: Roddan • Posted: 2023-08-05T21:29:21.633000+00:00
Original source
Since it doesn't I figure 48341 doesn't work either
Archived author: Kitzunu • Posted: 2023-08-05T21:29:22.692000+00:00
Original source
okay so not only are we missing a spell, the script is cucked
Archived author: Roddan • Posted: 2023-08-05T21:29:27.538000+00:00
Original source
Yeah
Archived author: Roddan • Posted: 2023-08-05T21:29:36.622000+00:00
Original source
When I click the house gossip I just get the item
Archived author: Kitzunu • Posted: 2023-08-05T21:30:08.108000+00:00
Original source
48341 will only case if we have a target, per the if statement. 53017 is cast regardelss if we have a target. But then we know that dont work
Archived author: Kitzunu • Posted: 2023-08-05T21:30:29.872000+00:00
Original source
okay that is interesting thoguh
Archived author: Kitzunu • Posted: 2023-08-05T21:31:21.283000+00:00
Original source
```cpp
CloseGossipMenuFor(player);
Creature* target = GetClosestCreatureWithEntry(player, NPC_OUTHOUSE_BUNNY, 3.0f);
if (target)
{
target->AI()->SetData(1, player->getGender());
go->CastSpell(target, SPELL_INDISPOSED_II);
go->CastSpell(target, SPELL_INDISPOSED_III);
}
go->CastSpell(player, SPELL_INDISPOSED);
if (player->HasItemCount(ITEM_ANDERHOLS_SLIDER_CIDER))
player->CastSpell(player, SPELL_CREATE_AMBERSEEDS, true);
return true;
```
Because this is the whole thing for the gossip option. Which means if you get the item, then the gossip works...
Archived author: Roddan • Posted: 2023-08-05T21:31:28.463000+00:00
Original source
If you look here <https://youtu.be/wzkb6V9mCCA?t=12>