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[DiscordArchive] Err, not really possible?

[DiscordArchive] Err, not really possible?

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rektbyfaith
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07-10-2023, 07:26 PM
#31
Archived author: Revision • Posted: 2023-07-10T19:26:32.246000+00:00
Original source

I could be possible to store the data in the instance but again you'd have to "intercept" it as the players enter the instance.
rektbyfaith
07-10-2023, 07:26 PM #31

Archived author: Revision • Posted: 2023-07-10T19:26:32.246000+00:00
Original source

I could be possible to store the data in the instance but again you'd have to "intercept" it as the players enter the instance.

rektbyfaith
Administrator
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07-10-2023, 07:26 PM
#32
Archived author: Prov • Posted: 2023-07-10T19:26:32.829000+00:00
Original source

Not necessarily, is it possible to dynamically increase drop rates?
rektbyfaith
07-10-2023, 07:26 PM #32

Archived author: Prov • Posted: 2023-07-10T19:26:32.829000+00:00
Original source

Not necessarily, is it possible to dynamically increase drop rates?

rektbyfaith
Administrator
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07-10-2023, 07:26 PM
#33
Archived author: Revision • Posted: 2023-07-10T19:26:41.508000+00:00
Original source

It would increase it for everyone
rektbyfaith
07-10-2023, 07:26 PM #33

Archived author: Revision • Posted: 2023-07-10T19:26:41.508000+00:00
Original source

It would increase it for everyone

rektbyfaith
Administrator
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07-10-2023, 07:26 PM
#34
Archived author: Prov • Posted: 2023-07-10T19:26:44.414000+00:00
Original source

that's fine
rektbyfaith
07-10-2023, 07:26 PM #34

Archived author: Prov • Posted: 2023-07-10T19:26:44.414000+00:00
Original source

that's fine

rektbyfaith
Administrator
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07-10-2023, 07:26 PM
#35
Archived author: Prov • Posted: 2023-07-10T19:26:47.632000+00:00
Original source

since its a server with only us
rektbyfaith
07-10-2023, 07:26 PM #35

Archived author: Prov • Posted: 2023-07-10T19:26:47.632000+00:00
Original source

since its a server with only us

rektbyfaith
Administrator
0
07-10-2023, 07:26 PM
#36
Archived author: Prov • Posted: 2023-07-10T19:26:54.474000+00:00
Original source

and everyone would be in the instance anyway
rektbyfaith
07-10-2023, 07:26 PM #36

Archived author: Prov • Posted: 2023-07-10T19:26:54.474000+00:00
Original source

and everyone would be in the instance anyway

rektbyfaith
Administrator
0
07-10-2023, 07:27 PM
#37
Archived author: Revision • Posted: 2023-07-10T19:27:10.072000+00:00
Original source

You'd probably be best off setting the max number of items in the loot tables
rektbyfaith
07-10-2023, 07:27 PM #37

Archived author: Revision • Posted: 2023-07-10T19:27:10.072000+00:00
Original source

You'd probably be best off setting the max number of items in the loot tables

rektbyfaith
Administrator
0
07-10-2023, 07:27 PM
#38
Archived author: Prov • Posted: 2023-07-10T19:27:35.635000+00:00
Original source

what would that do?
rektbyfaith
07-10-2023, 07:27 PM #38

Archived author: Prov • Posted: 2023-07-10T19:27:35.635000+00:00
Original source

what would that do?

rektbyfaith
Administrator
0
07-10-2023, 07:27 PM
#39
Archived author: Revision • Posted: 2023-07-10T19:27:46.642000+00:00
Original source

It would increase the number of items that can drop
rektbyfaith
07-10-2023, 07:27 PM #39

Archived author: Revision • Posted: 2023-07-10T19:27:46.642000+00:00
Original source

It would increase the number of items that can drop

rektbyfaith
Administrator
0
07-10-2023, 07:28 PM
#40
Archived author: Revision • Posted: 2023-07-10T19:28:07.090000+00:00
Original source

I don't even know what `Rate.Drop.Item.Epic` does because the database still has maxcount set. unless the config options multiplies it, I guess.
rektbyfaith
07-10-2023, 07:28 PM #40

Archived author: Revision • Posted: 2023-07-10T19:28:07.090000+00:00
Original source

I don't even know what `Rate.Drop.Item.Epic` does because the database still has maxcount set. unless the config options multiplies it, I guess.

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