[DiscordArchive] I found the reason of lags when enter +-5k online, its number of threads in conf files, so i edited
[DiscordArchive] I found the reason of lags when enter +-5k online, its number of threads in conf files, so i edited
Archived author: DykeR • Posted: 2023-07-08T04:37:31.297000+00:00
Original source
I found the reason of lags when enter +-5k online, its number of threads in conf files, so i edited it to 4 all threads lines in config, and server working better, server machine using 70% of 4 cores, it's looks like really, but i have question, one guy said me "if you set threads in conf more than 1, server will crash at teleporting/changing map" its true?
Archived author: DykeR • Posted: 2023-07-08T04:38:52.505000+00:00
Original source
So AC can't support big online?
Archived author: JacatinRawr • Posted: 2023-07-08T06:25:18.076000+00:00
Original source
Cannot spawn a default npc. And some of the npc on the dungeon is getting affected by npc bots, yet no npc bot is using that npc id
Archived author: Foe • Posted: 2023-07-08T10:29:50.296000+00:00
Original source
No, that's the whole point of more threads, if it didn't work then it wouldn't be an option. But at that player count I would expect you to have your own developers to debug that quickly if it happens
Archived author: DykeR • Posted: 2023-07-08T10:35:12.854000+00:00
Original source
Thanks
Archived author: DykeR • Posted: 2023-07-08T10:36:12.273000+00:00
Original source
it looks like this particular npc id is recorded as a bot
Archived author: JacatinRawr • Posted: 2023-07-08T12:38:45.431000+00:00
Original source
Yeah, did you know how to fix it other than removing the npc bot? I checked database still didnt find a clue where does it recorded as a bot
Archived author: Revision • Posted: 2023-07-08T14:24:45.212000+00:00
Original source
It's not a default npc.