Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Can I just add a new entry to client-side spell.dbc, set only the ID and set rest of the data in spe

[DiscordArchive] Can I just add a new entry to client-side spell.dbc, set only the ID and set rest of the data in spe

[DiscordArchive] Can I just add a new entry to client-side spell.dbc, set only the ID and set rest of the data in spe

rektbyfaith
Administrator
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06-16-2023, 03:24 PM
#1
Archived author: Jagulars • Posted: 2023-06-16T15:24:21.588000+00:00
Original source

Can I just add a new entry to client-side spell.dbc, set only the ID and set rest of the data in spell overrides server-side?
rektbyfaith
06-16-2023, 03:24 PM #1

Archived author: Jagulars • Posted: 2023-06-16T15:24:21.588000+00:00
Original source

Can I just add a new entry to client-side spell.dbc, set only the ID and set rest of the data in spell overrides server-side?

rektbyfaith
Administrator
0
06-16-2023, 03:39 PM
#2
Archived author: stevej • Posted: 2023-06-16T15:39:35.508000+00:00
Original source

Ok, I will try to check it.
rektbyfaith
06-16-2023, 03:39 PM #2

Archived author: stevej • Posted: 2023-06-16T15:39:35.508000+00:00
Original source

Ok, I will try to check it.

rektbyfaith
Administrator
0
06-16-2023, 03:52 PM
#3
Archived author: stevej • Posted: 2023-06-16T15:52:39.411000+00:00
Original source

<@163514614863101962> I think it's fine, but if you can answer my question in the PR, all the better. Maybe a brief example or something. In the case of modules, we can pass something, and if it fails, it can be reversed, clearly it's not the ideal case, because that would make it unserious, but on the other hand, my idea is to try to be more aware of the modules. At least, the official ones. Try to update them, make them compatible with the latest version of the emulator, answer the issues, approve the PR of the community, e.t.c. But the bigger the PR is, the more difficult it will be to test. And more taking into account that many of us have not worked on these modules, so we know very well how they work. And as long as a bug is not reported, most of the modules are generally stable.
rektbyfaith
06-16-2023, 03:52 PM #3

Archived author: stevej • Posted: 2023-06-16T15:52:39.411000+00:00
Original source

<@163514614863101962> I think it's fine, but if you can answer my question in the PR, all the better. Maybe a brief example or something. In the case of modules, we can pass something, and if it fails, it can be reversed, clearly it's not the ideal case, because that would make it unserious, but on the other hand, my idea is to try to be more aware of the modules. At least, the official ones. Try to update them, make them compatible with the latest version of the emulator, answer the issues, approve the PR of the community, e.t.c. But the bigger the PR is, the more difficult it will be to test. And more taking into account that many of us have not worked on these modules, so we know very well how they work. And as long as a bug is not reported, most of the modules are generally stable.

rektbyfaith
Administrator
0
06-16-2023, 04:45 PM
#4
Archived author: KJack • Posted: 2023-06-16T16:45:18.809000+00:00
Original source

<@295970375571865600> let's discuss in the testers thread, if that's okay?

https://discord.com/channels/21758927576...5251033188
rektbyfaith
06-16-2023, 04:45 PM #4

Archived author: KJack • Posted: 2023-06-16T16:45:18.809000+00:00
Original source

<@295970375571865600> let's discuss in the testers thread, if that's okay?

https://discord.com/channels/21758927576...5251033188

rektbyfaith
Administrator
0
06-16-2023, 04:58 PM
#5
Archived author: stevej • Posted: 2023-06-16T16:58:09.948000+00:00
Original source

Perfect.
rektbyfaith
06-16-2023, 04:58 PM #5

Archived author: stevej • Posted: 2023-06-16T16:58:09.948000+00:00
Original source

Perfect.

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