Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] <@218402627636035585> what do you have your `PlayerSaveInterval` set to? I feel like 15m is friggin'

[DiscordArchive] <@218402627636035585> what do you have your `PlayerSaveInterval` set to? I feel like 15m is friggin'

[DiscordArchive] <@218402627636035585> what do you have your `PlayerSaveInterval` set to? I feel like 15m is friggin'

Pages (3): Previous 1 2 3 Next
rektbyfaith
Administrator
0
03-10-2023, 01:07 PM
#11
Archived author: Foe • Posted: 2023-03-10T13:07:41.084000+00:00
Original source

That's not something to worry about, if the player is disconnected or logged out, the player is saved
rektbyfaith
03-10-2023, 01:07 PM #11

Archived author: Foe • Posted: 2023-03-10T13:07:41.084000+00:00
Original source

That's not something to worry about, if the player is disconnected or logged out, the player is saved

rektbyfaith
Administrator
0
03-10-2023, 01:07 PM
#12
Archived author: Foe • Posted: 2023-03-10T13:07:55.659000+00:00
Original source

There's nothing that gets stored client side and then saved on the server side
rektbyfaith
03-10-2023, 01:07 PM #12

Archived author: Foe • Posted: 2023-03-10T13:07:55.659000+00:00
Original source

There's nothing that gets stored client side and then saved on the server side

rektbyfaith
Administrator
0
03-10-2023, 01:10 PM
#13
Archived author: Michael Crilly • Posted: 2023-03-10T13:10:13.705000+00:00
Original source

Hmm. I was actively watching the database (`acore_characters.characters`) as my brother was leveling to see if it saved - it didn't, but it did after five minutes (what I had set that timer to.) I've also *proven* that closing my WoW client locally with a classic `Alt+F4` has demonstrated loss of progress.
rektbyfaith
03-10-2023, 01:10 PM #13

Archived author: Michael Crilly • Posted: 2023-03-10T13:10:13.705000+00:00
Original source

Hmm. I was actively watching the database (`acore_characters.characters`) as my brother was leveling to see if it saved - it didn't, but it did after five minutes (what I had set that timer to.) I've also *proven* that closing my WoW client locally with a classic `Alt+F4` has demonstrated loss of progress.

rektbyfaith
Administrator
0
03-10-2023, 01:10 PM
#14
Archived author: Michael Crilly • Posted: 2023-03-10T13:10:32.184000+00:00
Original source

But, I'm willing to concede I've configured something incorrectly.
rektbyfaith
03-10-2023, 01:10 PM #14

Archived author: Michael Crilly • Posted: 2023-03-10T13:10:32.184000+00:00
Original source

But, I'm willing to concede I've configured something incorrectly.

rektbyfaith
Administrator
0
03-10-2023, 01:10 PM
#15
Archived author: Revision • Posted: 2023-03-10T13:10:34.827000+00:00
Original source

If you crash or even exit game (without waiting 30 seconds) the character just sits/stands there for an amount of time before "logging" out.
rektbyfaith
03-10-2023, 01:10 PM #15

Archived author: Revision • Posted: 2023-03-10T13:10:34.827000+00:00
Original source

If you crash or even exit game (without waiting 30 seconds) the character just sits/stands there for an amount of time before "logging" out.

rektbyfaith
Administrator
0
03-10-2023, 01:10 PM
#16
Archived author: Honey • Posted: 2023-03-10T13:10:59.905000+00:00
Original source

> I've also proven that closing my WoW client locally with a classic Alt+F4 has demonstrated loss of progress.
That's not possible on stock AC, unless you're using a module which saves data client side.
rektbyfaith
03-10-2023, 01:10 PM #16

Archived author: Honey • Posted: 2023-03-10T13:10:59.905000+00:00
Original source

> I've also proven that closing my WoW client locally with a classic Alt+F4 has demonstrated loss of progress.
That's not possible on stock AC, unless you're using a module which saves data client side.

rektbyfaith
Administrator
0
03-10-2023, 01:12 PM
#17
Archived author: Michael Crilly • Posted: 2023-03-10T13:12:01.530000+00:00
Original source

Is that true of GMs too?
rektbyfaith
03-10-2023, 01:12 PM #17

Archived author: Michael Crilly • Posted: 2023-03-10T13:12:01.530000+00:00
Original source

Is that true of GMs too?

rektbyfaith
Administrator
0
03-10-2023, 01:12 PM
#18
Archived author: Foe • Posted: 2023-03-10T13:12:04.937000+00:00
Original source

It's not possible in any emulator, regardless of modules or scripts
rektbyfaith
03-10-2023, 01:12 PM #18

Archived author: Foe • Posted: 2023-03-10T13:12:04.937000+00:00
Original source

It's not possible in any emulator, regardless of modules or scripts

rektbyfaith
Administrator
0
03-10-2023, 01:12 PM
#19
Archived author: Foe • Posted: 2023-03-10T13:12:06.098000+00:00
Original source

Yes
rektbyfaith
03-10-2023, 01:12 PM #19

Archived author: Foe • Posted: 2023-03-10T13:12:06.098000+00:00
Original source

Yes

rektbyfaith
Administrator
0
03-10-2023, 01:12 PM
#20
Archived author: Foe • Posted: 2023-03-10T13:12:28.683000+00:00
Original source

The core keeps the session alive for a time, when the session times out the player object is saved
rektbyfaith
03-10-2023, 01:12 PM #20

Archived author: Foe • Posted: 2023-03-10T13:12:28.683000+00:00
Original source

The core keeps the session alive for a time, when the session times out the player object is saved

Pages (3): Previous 1 2 3 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)