[DiscordArchive] What determines if multi target spells bounce (chain lightning, avenger's shield) or hits all eligib
[DiscordArchive] What determines if multi target spells bounce (chain lightning, avenger's shield) or hits all eligib
Archived author: brimstone • Posted: 2023-02-24T22:51:37.765000+00:00
Original source
What determines if multi target spells bounce (chain lightning, avenger's shield) or hits all eligible targets independently (shadowbolt volley)?
Archived author: M'Dic • Posted: 2023-02-24T23:17:46.901000+00:00
Original source
Just yeet the warcraft games from my site.
Archived author: DuncanClench • Posted: 2023-02-24T23:37:50.768000+00:00
Original source
apart from some macOs specific things in the build instructions, it seem to be chugging along fine building on my aarch64 mac. 65% ish so far, will let you all know how it goes and raise another PR for the script fixes
Archived author: Rymercyble • Posted: 2023-02-24T23:39:07.106000+00:00
Original source
arm support would be interesting also for actual hosting of server since arm servers are already available
Archived author: DuncanClench • Posted: 2023-02-24T23:39:55.497000+00:00
Original source
yup, much cheaper than running x86 instances if you are paying for cloud resources and better power usage if you are hosting your own
Archived author: DuncanClench • Posted: 2023-02-24T23:40:36.566000+00:00
Original source
also, seeing as you can get a single board arm based board to run this (it's all just cpu and ram bound, no GPU compute or exotic stuff needed) you can basically build a cheapo WoW server
Archived author: DuncanClench • Posted: 2023-02-24T23:40:55.646000+00:00
Original source
would be fun to build a raspbian based WoW server in to the hilt of a frostmourne haha
Archived author: DuncanClench • Posted: 2023-02-24T23:44:20.261000+00:00
Original source
Builds just fine, 0 errors or warnings on aarch64 / macOS (just submitting the PR for the fixes to the instructions now, EDIT: all done: https://github.com/azerothcore/wiki/pull/872)