[DiscordArchive] Hey quick question, i was going to remove the "stats cap" but when checking the code it already look
[DiscordArchive] Hey quick question, i was going to remove the "stats cap" but when checking the code it already look
Archived author: Sappyz • Posted: 2023-02-15T19:26:30.143000+00:00
Original source
Hey quick question, i was going to remove the "stats cap" but when checking the code it already looks like it has been increased or am i wrong?
Archived author: Sappyz • Posted: 2023-02-15T19:26:36.676000+00:00
Original source
it looks like this itemTemplate.ItemStat[i].ItemStatValue = fields[29 + i * 2].Get<int32>();
Archived author: Nyeriah • Posted: 2023-02-15T19:39:56.505000+00:00
Original source
The only cap is the client cap
Archived author: Sappyz • Posted: 2023-02-15T19:40:51.039000+00:00
Original source
I'm not sure what you mean by that. The other core i had. when i tried to make items with 40k stats, i got - 2000 intellect etc
Archived author: Sappyz • Posted: 2023-02-15T19:41:40.103000+00:00
Original source
itemTemplate.ItemStat[i].ItemStatValue = fields[29 + i * 2].Get<int16>();
the code in old core was like that, int16 instead of 32
Archived author: Nyeriah • Posted: 2023-02-15T19:41:42.178000+00:00
Original source
Core caps at int32 as the code you linked suggests which should be around 1,6 billion or something
Archived author: Nyeriah • Posted: 2023-02-15T19:42:01.564000+00:00
Original source
Yeah
Archived author: Nyeriah • Posted: 2023-02-15T19:42:06.985000+00:00
Original source
We use int32
Archived author: Sappyz • Posted: 2023-02-15T19:42:23.340000+00:00
Original source
That's great, no need to recompile then
Archived author: Sappyz • Posted: 2023-02-15T19:42:55.208000+00:00
Original source
thank you for the fast reply