Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] I dont touch cpp often, does cpp have a code formatter similar to how a lot of other languages do?

[DiscordArchive] I dont touch cpp often, does cpp have a code formatter similar to how a lot of other languages do?

[DiscordArchive] I dont touch cpp often, does cpp have a code formatter similar to how a lot of other languages do?

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rektbyfaith
Administrator
0
02-07-2023, 08:52 PM
#11
Archived author: Rymercyble • Posted: 2023-02-07T20:52:48.148000+00:00
Original source

its not lambda
rektbyfaith
02-07-2023, 08:52 PM #11

Archived author: Rymercyble • Posted: 2023-02-07T20:52:48.148000+00:00
Original source

its not lambda

rektbyfaith
Administrator
0
02-07-2023, 08:52 PM
#12
Archived author: Rymercyble • Posted: 2023-02-07T20:52:52.045000+00:00
Original source

its that bracked on new line
rektbyfaith
02-07-2023, 08:52 PM #12

Archived author: Rymercyble • Posted: 2023-02-07T20:52:52.045000+00:00
Original source

its that bracked on new line

rektbyfaith
Administrator
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02-07-2023, 08:53 PM
#13
Archived author: Kitzunu • Posted: 2023-02-07T20:53:21.154000+00:00
Original source

Thats what I said
rektbyfaith
02-07-2023, 08:53 PM #13

Archived author: Kitzunu • Posted: 2023-02-07T20:53:21.154000+00:00
Original source

Thats what I said

rektbyfaith
Administrator
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02-07-2023, 08:53 PM
#14
Archived author: Rymercyble • Posted: 2023-02-07T20:53:48.298000+00:00
Original source

```cpp
ExecuteScript<PlayerScript>([&](PlayerScript* script) {
script->OnQuestAbandon(player, questId);
});
```
is the only option to me
rektbyfaith
02-07-2023, 08:53 PM #14

Archived author: Rymercyble • Posted: 2023-02-07T20:53:48.298000+00:00
Original source

```cpp
ExecuteScript<PlayerScript>([&](PlayerScript* script) {
script->OnQuestAbandon(player, questId);
});
```
is the only option to me

rektbyfaith
Administrator
0
02-07-2023, 08:54 PM
#15
Archived author: Kitzunu • Posted: 2023-02-07T20:54:00.337000+00:00
Original source

Ah you mean that
rektbyfaith
02-07-2023, 08:54 PM #15

Archived author: Kitzunu • Posted: 2023-02-07T20:54:00.337000+00:00
Original source

Ah you mean that

rektbyfaith
Administrator
0
02-07-2023, 08:54 PM
#16
Archived author: Kitzunu • Posted: 2023-02-07T20:54:06.337000+00:00
Original source

Well, there I disagree
rektbyfaith
02-07-2023, 08:54 PM #16

Archived author: Kitzunu • Posted: 2023-02-07T20:54:06.337000+00:00
Original source

Well, there I disagree

rektbyfaith
Administrator
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02-07-2023, 08:54 PM
#17
Archived author: Kitzunu • Posted: 2023-02-07T20:54:11.582000+00:00
Original source

But that is just personal preferences
rektbyfaith
02-07-2023, 08:54 PM #17

Archived author: Kitzunu • Posted: 2023-02-07T20:54:11.582000+00:00
Original source

But that is just personal preferences

rektbyfaith
Administrator
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02-07-2023, 08:54 PM
#18
Archived author: Bench • Posted: 2023-02-07T20:54:58.303000+00:00
Original source

```cpp
ExecuteScript<PlayerScript>([&](PlayerScript* script)


{
script->OnQuestAbandon(player, questId);



}



);
```
rektbyfaith
02-07-2023, 08:54 PM #18

Archived author: Bench • Posted: 2023-02-07T20:54:58.303000+00:00
Original source

```cpp
ExecuteScript<PlayerScript>([&](PlayerScript* script)


{
script->OnQuestAbandon(player, questId);



}



);
```

rektbyfaith
Administrator
0
02-07-2023, 08:55 PM
#19
Archived author: Kitzunu • Posted: 2023-02-07T20:55:09.664000+00:00
Original source

This would be preferred
rektbyfaith
02-07-2023, 08:55 PM #19

Archived author: Kitzunu • Posted: 2023-02-07T20:55:09.664000+00:00
Original source

This would be preferred

rektbyfaith
Administrator
0
02-07-2023, 08:55 PM
#20
Archived author: Kitzunu • Posted: 2023-02-07T20:55:13.688000+00:00
Original source

Hahahaha
rektbyfaith
02-07-2023, 08:55 PM #20

Archived author: Kitzunu • Posted: 2023-02-07T20:55:13.688000+00:00
Original source

Hahahaha

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