Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] do u mean that in relation to lfg ?

[DiscordArchive] do u mean that in relation to lfg ?

[DiscordArchive] do u mean that in relation to lfg ?

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rektbyfaith
Administrator
0
02-06-2023, 01:05 AM
#1
Archived author: Rymercyble • Posted: 2023-02-06T01:05:32.576000+00:00
Original source

do u mean that in relation to lfg ?
rektbyfaith
02-06-2023, 01:05 AM #1

Archived author: Rymercyble • Posted: 2023-02-06T01:05:32.576000+00:00
Original source

do u mean that in relation to lfg ?

rektbyfaith
Administrator
0
02-06-2023, 01:13 AM
#2
Archived author: Neil • Posted: 2023-02-06T01:13:51.751000+00:00
Original source

Yeah like for the daily random dungeon reward
rektbyfaith
02-06-2023, 01:13 AM #2

Archived author: Neil • Posted: 2023-02-06T01:13:51.751000+00:00
Original source

Yeah like for the daily random dungeon reward

rektbyfaith
Administrator
0
02-06-2023, 01:14 AM
#3
Archived author: Rymercyble • Posted: 2023-02-06T01:14:55.224000+00:00
Original source

well when u finish it it gives u reward automatically so ?
rektbyfaith
02-06-2023, 01:14 AM #3

Archived author: Rymercyble • Posted: 2023-02-06T01:14:55.224000+00:00
Original source

well when u finish it it gives u reward automatically so ?

rektbyfaith
Administrator
0
02-06-2023, 01:18 AM
#4
Archived author: Nyeriah • Posted: 2023-02-06T01:18:03.865000+00:00
Original source

gives you the reward after killing the last boss
rektbyfaith
02-06-2023, 01:18 AM #4

Archived author: Nyeriah • Posted: 2023-02-06T01:18:03.865000+00:00
Original source

gives you the reward after killing the last boss

rektbyfaith
Administrator
0
02-06-2023, 01:20 AM
#5
Archived author: Neil • Posted: 2023-02-06T01:20:14.655000+00:00
Original source

Oh ok, i think wailing caverns was just a particularly confusing one. Thanks for the help guys
rektbyfaith
02-06-2023, 01:20 AM #5

Archived author: Neil • Posted: 2023-02-06T01:20:14.655000+00:00
Original source

Oh ok, i think wailing caverns was just a particularly confusing one. Thanks for the help guys

rektbyfaith
Administrator
0
02-06-2023, 01:20 AM
#6
Archived author: Anchy • Posted: 2023-02-06T01:20:23.655000+00:00
Original source

set a breakpoint and see what the threat values are
rektbyfaith
02-06-2023, 01:20 AM #6

Archived author: Anchy • Posted: 2023-02-06T01:20:23.655000+00:00
Original source

set a breakpoint and see what the threat values are

rektbyfaith
Administrator
0
02-06-2023, 01:20 AM
#7
Archived author: Anchy • Posted: 2023-02-06T01:20:35.036000+00:00
Original source

could be updating the reference so there is no longer threat
rektbyfaith
02-06-2023, 01:20 AM #7

Archived author: Anchy • Posted: 2023-02-06T01:20:35.036000+00:00
Original source

could be updating the reference so there is no longer threat

rektbyfaith
Administrator
0
02-06-2023, 01:21 AM
#8
Archived author: Rymercyble • Posted: 2023-02-06T01:21:34.170000+00:00
Original source

well ther is also this
```cpp
void ThreatContainer::remove(HostileReference *hostileRef)
{
iThreatList.remove(hostileRef);
}
```
rektbyfaith
02-06-2023, 01:21 AM #8

Archived author: Rymercyble • Posted: 2023-02-06T01:21:34.170000+00:00
Original source

well ther is also this
```cpp
void ThreatContainer::remove(HostileReference *hostileRef)
{
iThreatList.remove(hostileRef);
}
```

rektbyfaith
Administrator
0
02-06-2023, 01:22 AM
#9
Archived author: Rymercyble • Posted: 2023-02-06T01:22:44.398000+00:00
Original source

and breakpoint wont help much bcs it will be stopped when combat starts so i cant check data when it ends
rektbyfaith
02-06-2023, 01:22 AM #9

Archived author: Rymercyble • Posted: 2023-02-06T01:22:44.398000+00:00
Original source

and breakpoint wont help much bcs it will be stopped when combat starts so i cant check data when it ends

rektbyfaith
Administrator
0
02-06-2023, 01:23 AM
#10
Archived author: Anchy • Posted: 2023-02-06T01:23:09.814000+00:00
Original source

hit continue then end it
rektbyfaith
02-06-2023, 01:23 AM #10

Archived author: Anchy • Posted: 2023-02-06T01:23:09.814000+00:00
Original source

hit continue then end it

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