[DiscordArchive] yeah but I can do that in a module right?
[DiscordArchive] yeah but I can do that in a module right?
Archived author: Papa Chaos • Posted: 2023-02-01T16:06:38.568000+00:00
Original source
yeah but I can do that in a module right?
Archived author: Revision • Posted: 2023-02-01T16:06:42.768000+00:00
Original source
Yes
Archived author: Papa Chaos • Posted: 2023-02-01T16:06:55.552000+00:00
Original source
I think its better I just do the module stuff and see what I can do with it and THEN ask questions
Archived author: Bench • Posted: 2023-02-01T16:06:55.982000+00:00
Original source
His example *is* code in (I assume) his module
Archived author: Papa Chaos • Posted: 2023-02-01T16:06:59.583000+00:00
Original source
<:kek:1065379143887372398>
Archived author: Revision • Posted: 2023-02-01T16:07:30.777000+00:00
Original source
Yes, it is. My progression module handles a lot of config options without modifying worldserver.conf.
Archived author: Bench • Posted: 2023-02-01T16:07:58.709000+00:00
Original source
For what it's worth, I had no idea you could do that <:kek:1065379143887372398>
Archived author: Revision • Posted: 2023-02-01T16:08:25.016000+00:00
Original source
You can change any option, just so it's clear.
Archived author: Rymercyble • Posted: 2023-02-01T16:17:17.062000+00:00
Original source
only thing u cant do from modules is to change code structure
Archived author: Revision • Posted: 2023-02-01T16:18:37.477000+00:00
Original source
You can't change the structure but you can change a lot of other things that's handled by the core. Like creature templates, delete spawns etc. It's pretty good.