[DiscordArchive] hi guys i have a question about the trainer. I see that the ReqSkillLine of the class spell in the `
[DiscordArchive] hi guys i have a question about the trainer. I see that the ReqSkillLine of the class spell in the `
Archived author: yuan • Posted: 2022-12-05T14:44:10.795000+00:00
Original source
hi guys i have a question about the trainer. I see that the ReqSkillLine of the class spell in the `npc_trainer` table is all 0. Why don’t you need to fill in the corresponding SkillLineID here?
Archived author: yuan • Posted: 2022-12-05T14:46:55.929000+00:00
Original source
Or the ID of the "ReqSkillLine" field needs to be added only when I need to customize it
Archived author: Revision • Posted: 2022-12-05T14:54:42.349000+00:00
Original source
They're not all 0.
Archived author: Revision • Posted: 2022-12-05T14:55:03.214000+00:00
Original source
Those that do not require a skill and a certain rank of that skill doesn't need anything other than 0.
Archived author: Revision • Posted: 2022-12-05T14:57:19.399000+00:00
Original source
For example, if a skill requires engineering 230 - that will be defined there. If they don't require that, there's no need to set a requirement for it.
Archived author: yuan • Posted: 2022-12-05T14:58:05.319000+00:00
Original source
Will it work if I change the ReqSkillLine of the class
Archived author: Revision • Posted: 2022-12-05T14:58:55.608000+00:00
Original source
Well, it would require the skill you define. The accepted values are listed in SkillLine.dbc in case you actually want to do that.
Archived author: yuan • Posted: 2022-12-05T14:59:54.296000+00:00
Original source
ty Revision
Archived author: yuan • Posted: 2022-12-05T14:59:56.483000+00:00
Original source
Thank you for your answer, I understand
Archived author: yuan • Posted: 2022-12-05T15:00:47.444000+00:00
Original source
I understand the same reason for the ReqSkillRank field. If I set it, then it also becomes a precondition