Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] <@288465420011438080> OK. So you downloaded MySQL and AC. In CMake, you will have pointed it at the

[DiscordArchive] <@288465420011438080> OK. So you downloaded MySQL and AC. In CMake, you will have pointed it at the

[DiscordArchive] <@288465420011438080> OK. So you downloaded MySQL and AC. In CMake, you will have pointed it at the

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rektbyfaith
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11-10-2022, 12:03 PM
#91
Archived author: Michael Crilly • Posted: 2022-11-10T12:03:31.911000+00:00
Original source

Those bots are literally the core just talking to itself
rektbyfaith
11-10-2022, 12:03 PM #91

Archived author: Michael Crilly • Posted: 2022-11-10T12:03:31.911000+00:00
Original source

Those bots are literally the core just talking to itself

rektbyfaith
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11-10-2022, 12:03 PM
#92
Archived author: eldwarvo0001 • Posted: 2022-11-10T12:03:41.188000+00:00
Original source

indeed
rektbyfaith
11-10-2022, 12:03 PM #92

Archived author: eldwarvo0001 • Posted: 2022-11-10T12:03:41.188000+00:00
Original source

indeed

rektbyfaith
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11-10-2022, 12:03 PM
#93
Archived author: Michael Crilly • Posted: 2022-11-10T12:03:52.086000+00:00
Original source

You gave your core 600 personalities haha
rektbyfaith
11-10-2022, 12:03 PM #93

Archived author: Michael Crilly • Posted: 2022-11-10T12:03:52.086000+00:00
Original source

You gave your core 600 personalities haha

rektbyfaith
Administrator
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11-10-2022, 12:06 PM
#94
Archived author: eldwarvo0001 • Posted: 2022-11-10T12:06:44.992000+00:00
Original source

the worldprocess is not multithreaded from what i can tell, so it doesnt matter if there are 4 or 100 cores.... mHz is what counts
rektbyfaith
11-10-2022, 12:06 PM #94

Archived author: eldwarvo0001 • Posted: 2022-11-10T12:06:44.992000+00:00
Original source

the worldprocess is not multithreaded from what i can tell, so it doesnt matter if there are 4 or 100 cores.... mHz is what counts

rektbyfaith
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11-10-2022, 12:10 PM
#95
Archived author: Honey • Posted: 2022-11-10T12:10:20.598000+00:00
Original source

It is,unless you're using mod-eluna
rektbyfaith
11-10-2022, 12:10 PM #95

Archived author: Honey • Posted: 2022-11-10T12:10:20.598000+00:00
Original source

It is,unless you're using mod-eluna

rektbyfaith
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11-10-2022, 12:11 PM
#96
Archived author: Honey • Posted: 2022-11-10T12:11:12.944000+00:00
Original source

There's a pretty good explanation how it works from IHM. I don't know if it was in <#353919176714354698> or <#448835144564867094>
rektbyfaith
11-10-2022, 12:11 PM #96

Archived author: Honey • Posted: 2022-11-10T12:11:12.944000+00:00
Original source

There's a pretty good explanation how it works from IHM. I don't know if it was in <#353919176714354698> or <#448835144564867094>

rektbyfaith
Administrator
0
11-10-2022, 12:12 PM
#97
Archived author: Honey • Posted: 2022-11-10T12:12:07.789000+00:00
Original source

The tl;dr is that each map has one thread and they are synced once per update.
rektbyfaith
11-10-2022, 12:12 PM #97

Archived author: Honey • Posted: 2022-11-10T12:12:07.789000+00:00
Original source

The tl;dr is that each map has one thread and they are synced once per update.

rektbyfaith
Administrator
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11-10-2022, 12:12 PM
#98
Archived author: Michael Crilly • Posted: 2022-11-10T12:12:28.927000+00:00
Original source

Hmm. It's not actually loot-lag, but just item movement lag, even between bags and from bags to bank.

What's happening behind the scenes with an item movement? I assume "heavy" (comparatively) writes to the DB?
rektbyfaith
11-10-2022, 12:12 PM #98

Archived author: Michael Crilly • Posted: 2022-11-10T12:12:28.927000+00:00
Original source

Hmm. It's not actually loot-lag, but just item movement lag, even between bags and from bags to bank.

What's happening behind the scenes with an item movement? I assume "heavy" (comparatively) writes to the DB?

rektbyfaith
Administrator
0
11-10-2022, 12:14 PM
#99
Archived author: Michael Crilly • Posted: 2022-11-10T12:14:15.787000+00:00
Original source

As I sell things to a vendor, a moving NPC (in the background) literally briefly stops/stutters.
rektbyfaith
11-10-2022, 12:14 PM #99

Archived author: Michael Crilly • Posted: 2022-11-10T12:14:15.787000+00:00
Original source

As I sell things to a vendor, a moving NPC (in the background) literally briefly stops/stutters.

rektbyfaith
Administrator
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11-10-2022, 12:14 PM
Archived author: Nyeriah • Posted: 2022-11-10T12:14:32.216000+00:00
Original source

I’ve never experienced the lag you’re describing, even with 1000- players. So must be something with your setup or a module you’re using
rektbyfaith
11-10-2022, 12:14 PM #100

Archived author: Nyeriah • Posted: 2022-11-10T12:14:32.216000+00:00
Original source

I’ve never experienced the lag you’re describing, even with 1000- players. So must be something with your setup or a module you’re using

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