[DiscordArchive] i got 1 error when building playerbots module, how do i find the error?
[DiscordArchive] i got 1 error when building playerbots module, how do i find the error?
Archived author: Dreadmaster • Posted: 2022-10-02T16:06:10.281000+00:00
Original source
i've asked before but does anyone know where the MS/latency based spell queue is handled in AC? or is it purely client side
Archived author: Dreadmaster • Posted: 2022-10-02T16:06:22.803000+00:00
Original source
i'd prefer to change it to ms + a value if possible
Archived author: Dreadmaster • Posted: 2022-10-02T16:11:35.767000+00:00
Original source
i know being able to adjust it yourself wasn't implemented until later but it's still in 3.3.5, so i'd think it should be changeable for the server host. unless it's client side and a pain in the ass/impossible to touch
Archived author: 郑佩茹 • Posted: 2022-10-02T16:44:38.235000+00:00
Original source
Thank you for find this bug! It is an issue in the Individual Progression module that I had missed in my testing. It is hard to test every race and class. Haha. I will fix it this morning and release an update for the repack.
Archived author: angelicdiscoord4354 • Posted: 2022-10-02T16:45:50.330000+00:00
Original source
much appreciated! please let me know when It's been updated, and I'll be sure to post any other things I happen to come across!
Archived author: Callum • Posted: 2022-10-02T17:07:42.395000+00:00
Original source
```C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\include\vector(270) : Assertion failed: can't dereference out of range vector iterator```
Server Freezes then worldserver.exe closes
All i see is this
``` _NODISCARD _CONSTEXPR20 pointer operator->() const noexcept {
#if _ITERATOR_DEBUG_LEVEL != 0
const auto _Mycont = static_cast<const _Myvec*>(this->_Getcont());
_STL_VERIFY(this->_Ptr, "can't dereference value-initialized vector iterator");
_STL_VERIFY(_Mycont->_Myfirst <= this->_Ptr && this->_Ptr < _Mycont->_Mylast,
"can't dereference out of range vector iterator");
#endif // _ITERATOR_DEBUG_LEVEL != 0
return this->_Ptr;
}
```
Archived author: Callum • Posted: 2022-10-02T17:14:46.501000+00:00
Original source
These are the 2 dumps
a300a4be12ff_worldserver.exe_2-10_18-12-3.dmp
a300a4be12ff_worldserver.exe_2-10_18-12-3.txt
Archived author: Bench • Posted: 2022-10-02T17:15:15.411000+00:00
Original source
I'd submit them to the mod-playerbots repo
Archived author: 郑佩茹 • Posted: 2022-10-02T17:41:16.037000+00:00
Original source
The new update of the repack is available and fixes this bug, along with update everything to latest version. If someone would please post on the related Reddit thread to let others know, I hope they are knowing that the repack does not have these unresolved bugs. ^_^ Please let me know if you find any more problems!
Archived author: blackice85 • Posted: 2022-10-02T17:42:27.680000+00:00
Original source
so how does that module work exactly? what constitutes 'completing' each tier exactly? i cant seem to find any real explanation on it