[DiscordArchive] You didn't make it very clear, did you?
[DiscordArchive] You didn't make it very clear, did you?
Archived author: Honey • Posted: 2022-09-21T16:00:04.974000+00:00
Original source
I don't know why the folder names are forced, if it's possible i wouldn't oppose a PR which fixes that.
Archived author: Bench • Posted: 2022-09-21T16:00:06.856000+00:00
Original source
Lua scripts aren't in the scope of that guide. I don't know what you mean by "it can't find the paths" either. But as someone who was stumped when I first started for a day straight, I do my best to put myself in a new person's shoes whenever I write guides
Archived author: Revision • Posted: 2022-09-21T16:00:19.493000+00:00
Original source
Yes but doesn't it right now grab the folder name and then looks for that script inside that folder which doesn't exist if it has -master in it?
Archived author: Bench • Posted: 2022-09-21T16:00:26.167000+00:00
Original source
Yep
Archived author: Revision • Posted: 2022-09-21T16:00:48.675000+00:00
Original source
That's as dynamic as it (currently) gets, isn't it?
Archived author: Revision • Posted: 2022-09-21T16:01:14.070000+00:00
Original source
I mean, you don't have to code the CMakeLists files whenever you add/remove stuff
Archived author: Honey • Posted: 2022-09-21T16:01:22.053000+00:00
Original source
I don't know cmake, but i guess it's possible to check if the script exists without -master or -main in the name
Archived author: Honey • Posted: 2022-09-21T16:01:28.167000+00:00
Original source
If the full name isn't found.
Archived author: Honey • Posted: 2022-09-21T16:01:41.106000+00:00
Original source
Just needs somebody to PR it probably.
Archived author: Foe • Posted: 2022-09-21T16:01:57.468000+00:00
Original source
The folder name shouldn't matter at all is what I'm saying, I don't understand why it's being compared to anything. It should recursively add all subfolders and their content regardless of their name