[DiscordArchive] Please don't you know why I don't want to read the module that I will add ?
[DiscordArchive] Please don't you know why I don't want to read the module that I will add ?
Archived author: Aka Worgen • Posted: 2022-09-21T14:57:32.617000+00:00
Original source
Please don't you know why I don't want to read the module that I will add ?
Archived author: Aka Worgen • Posted: 2022-09-21T14:58:51.025000+00:00
Original source
I add the module to the core , I give it to the compile and ingame nothing will show me even in the build folder. Any advice ?
Archived author: 郑佩茹 • Posted: 2022-09-21T15:24:17.458000+00:00
Original source
I think there are only being two options for the water. There is the original WotLK water, and there is the "beta HD" water that is sound like you have try. The more advanced shader water from retail cannot be port to the WotLK client, as far as I know.
Archived author: Bench • Posted: 2022-09-21T15:26:00.190000+00:00
Original source
Because of a whole slew of issues
Archived author: 郑佩茹 • Posted: 2022-09-21T15:26:42.487000+00:00
Original source
It is use code that is just not part of the WotLK client. The "beta HD" water is only exist because WotLK did actually have some unused beta shader code preparing for Cataclysm water shader.
Archived author: Revision • Posted: 2022-09-21T15:37:51.735000+00:00
Original source
I don't know what you seriously expect to see in the build folder. A module isn't built as a standalone dll library. The modules do what they were designed to do, they're not going to spam you saying "I AM HERE, KNOW THAT I AM ACTIVE NOW" when you log on. You have to do what they were designed to do to notice them.
Archived author: Bench • Posted: 2022-09-21T15:42:08.572000+00:00
Original source
Probably either the query tab in the top left corner or the data import on the left sidebar
Archived author: Bench • Posted: 2022-09-21T15:44:20.381000+00:00
Original source
My bad, it's file (top left corner) -> run SQL script
Archived author: Aka Worgen • Posted: 2022-09-21T15:45:14.369000+00:00
Original source
So I will make it clear once again. For example, I will record Module 1v1 Arena. I have a ready-made NPC ID fits Scriptname It sits as it does my apartment but that module doesn't compile.