[DiscordArchive] did u re-run cmake when u added that module?
[DiscordArchive] did u re-run cmake when u added that module?
Archived author: duna (Kilian) • Posted: 2022-09-11T17:24:54.964000+00:00
Original source
hey, i have a question, is there a simple compiler for the source? I had one and can't find it
Archived author: Revision • Posted: 2022-09-11T17:36:01.438000+00:00
Original source
cmake/vs or cmake/make is simple enough.
Archived author: Revision • Posted: 2022-09-11T17:36:49.669000+00:00
Original source
You could run acore.sh but I can't say much more than it exists
Archived author: Aka Worgen • Posted: 2022-09-11T18:05:46.766000+00:00
Original source
and can i ask you , how can i re-run cmake ? with linux ? sorry for question but now i learn it everithing so i ask
Archived author: Bench • Posted: 2022-09-11T18:07:48.469000+00:00
Original source
`cmake ../ -DCMAKE_INSTALL_PREFIX=$HOME/azeroth-server/ -DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++ -DWITH_WARNINGS=1 -DTOOLS=0 -DSCRIPTS=static -DMODULES=static`
![[Image: unknown.png?ex=690c3c9c&is=690aeb1c&hm=3...57684c689&]](https://cdn.discordapp.com/attachments/284406375495368704/1018585166618316830/unknown.png?ex=690c3c9c&is=690aeb1c&hm=3011b14cabdbb2d37ad4a117251f90914f608abc4b4335b219d819457684c689&)
Archived author: Aka Worgen • Posted: 2022-09-11T18:13:48.172000+00:00
Original source
![[Image: unknown.png?ex=690c3c9c&is=690aeb1c&hm=3...57684c689&]](https://cdn.discordapp.com/attachments/284406375495368704/1018585166618316830/unknown.png?ex=690c3c9c&is=690aeb1c&hm=3011b14cabdbb2d37ad4a117251f90914f608abc4b4335b219d819457684c689&)
Archived author: Aka Worgen • Posted: 2022-09-11T18:14:27.067000+00:00
Original source
bcs Cmakelist.txt i have
/home/debian/azerothcore/CMakelist.txt
Archived author: Bench • Posted: 2022-09-11T18:14:36.769000+00:00
Original source
You need to be in the build directory when you run the command
Archived author: Revision • Posted: 2022-09-11T18:28:26.480000+00:00
Original source
*re-run cmake* - you obviously ran it once, why would a second time be such a confusing thing?
Archived author: Aka Worgen • Posted: 2022-09-11T18:47:07.420000+00:00
Original source
> Using configuration file /home/debian/azeroth-server/etc/worldserver.conf.dist
> Using SSL version: OpenSSL 1.1.1n 15 Mar 2022 (library: OpenSSL 1.1.1n 15 Mar 2022)
> Using Boost version: 1.74.0
Can't set process priority class, error: Permission denied
Initializing Scripts...
> Loading C++ scripts
Opening DatabasePool 'server_auth'. Asynchronous connections: 1, synchronous connections: 1.
DatabasePool 'server_auth' opened successfully. 2 total connections running.
Opening DatabasePool 'server_characters'. Asynchronous connections: 1, synchronous connections: 2.
DatabasePool 'server_characters' opened successfully. 3 total connections running.
Opening DatabasePool 'server_world'. Asynchronous connections: 1, synchronous connections: 1.
DatabasePool 'server_world' opened successfully. 2 total connections running.
Updating Auth database...
>> Auth database is up-to-date! Containing 1 new and 31 archived updates.
Updating Character database...
>> Character database is up-to-date! Containing 0 new and 55 archived updates.
Updating World database...
>> World database is up-to-date! Containing 62 new and 3160 archived updates.
Closing down DatabasePool 'server_auth'.
Asynchronous connections on DatabasePool 'server_auth' terminated. Proceeding with synchronous connections.
All connections on DatabasePool 'server_auth' closed.
Could not prepare statements of the Login database, see log for details.
Closing down DatabasePool 'server_world'.
Asynchronous connections on DatabasePool 'server_world' terminated. Proceeding with synchronous connections.
All connections on DatabasePool 'server_world' closed.
Closing down DatabasePool 'server_characters'.
Asynchronous connections on DatabasePool 'server_characters' terminated. Proceeding with synchronous connections.
The same after re run cmake and compile server