[DiscordArchive] so u can define in module its position in result of compilation ?
[DiscordArchive] so u can define in module its position in result of compilation ?
Archived author: DavuKnight • Posted: 2022-09-02T00:46:59.309000+00:00
Original source
So looking at Main.cpp Modules Initialize on Line 227 StartDB happens at line 239
Archived author: Rymercyble • Posted: 2022-09-02T00:47:32.496000+00:00
Original source
And dbc files loading ?
Archived author: DavuKnight • Posted: 2022-09-02T00:47:36.677000+00:00
Original source
So Before Database Comes Modules
Archived author: DavuKnight • Posted: 2022-09-02T00:49:29.216000+00:00
Original source
checking
Archived author: Rymercyble • Posted: 2022-09-02T00:49:35.067000+00:00
Original source
Archived author: Revision • Posted: 2022-09-02T00:50:56.706000+00:00
Original source
This feels like a "maybe modifying the client is not for you if work is too much effort" kind of deal that I tend to tell people almost every day.
Archived author: Revision • Posted: 2022-09-02T00:51:44.930000+00:00
Original source
I understand that software helps, no point in doing it all manually. Just not AC.
Archived author: Rymercyble • Posted: 2022-09-02T00:55:07.454000+00:00
Original source
It's not only that I'm already way out of schedule and I don't have time to learn all of this to do it myself and I also don't want to get crazy from converting SQL to dbc 50 times per day
Archived author: DavuKnight • Posted: 2022-09-02T00:56:42.067000+00:00
Original source
Looks like first DBC access is in Line 269 when it looks up initial world settings.
Archived author: DavuKnight • Posted: 2022-09-02T00:58:04.959000+00:00
Original source
Modules Initialize => Database=>ScriptManager=>Realm=> World(DBC)