[DiscordArchive] I was planning on tweaking the HP and Damage Output for some bosses on my server - but not really su
[DiscordArchive] I was planning on tweaking the HP and Damage Output for some bosses on my server - but not really su
![[Image: unknown.png?ex=690c6679&is=690b14f9&hm=5...4e0f392ee&]](https://cdn.discordapp.com/attachments/284406375495368704/1013375494844067892/unknown.png?ex=690c6679&is=690b14f9&hm=50d37a903103b4ba99f0238058ffb2ab68382bd955916580251ea6c4e0f392ee&)
Archived author: Ben • Posted: 2022-08-28T09:12:25.680000+00:00
Original source
I was planning on tweaking the HP and Damage Output for some bosses on my server - but not really sure how to do it. Is this what I want to be tweaking?
![[Image: unknown.png?ex=690c6679&is=690b14f9&hm=5...4e0f392ee&]](https://cdn.discordapp.com/attachments/284406375495368704/1013375494844067892/unknown.png?ex=690c6679&is=690b14f9&hm=50d37a903103b4ba99f0238058ffb2ab68382bd955916580251ea6c4e0f392ee&)
Archived author: Ben • Posted: 2022-08-28T09:12:51.143000+00:00
Original source
If so, what do those values represent? If I wanted to increase damage and health by say 50% would I just use that number + 50%?
Archived author: Ben • Posted: 2022-08-28T09:13:52.143000+00:00
Original source
(This is Sartharion in the creature_template table of acore_world db)
Archived author: Bench • Posted: 2022-08-28T09:18:02.330000+00:00
Original source
```DamageModifier
Used to modify the Minimum/Maximum damage of a creature.
The formulas to calculate the damage output are:
MINDAMAGE = (((damage_base + (attackpower / 14) * BaseVariance) * DamageModifier) * (BaseAttackTime / 1000))
MAXDAMAGE = ((((damage_base * 1.5) + (attackpower / 14) * BaseVariance) * DamageModifier) * (BaseAttackTime / 1000))
damage_base comes from the creature_classlevelstats table and takes its value either from damage_base, damage_exp1 or damage_exp2 according to the creature's value in exp (0 = base_damage, 1 = damage_exp1, 2 = damage_exp2).
BaseAttackTime is either BaseAttackTime or RangeAttackTime depending on the type of attack.
attackpower is either attackpower or rangedattackpower depending on the type of attack.
BaseVariance is either BaseVariance or RangeVariance depending on the type of attack.```
```HealthModifier
Used to modify the base Level/Class health of a creature. This field comes from WDB.```
Archived author: Ben • Posted: 2022-08-28T09:34:59.505000+00:00
Original source
Ok so I'm in the wrong spot altogether. Thanks <@203326888888893440> ❤️