[DiscordArchive] So it's something that's known and I shouldn't bother making an issue report for it?
[DiscordArchive] So it's something that's known and I shouldn't bother making an issue report for it?
Archived author: Revision • Posted: 2022-08-16T16:38:50.248000+00:00
Original source
So it's something that's known and I shouldn't bother making an issue report for it?
Archived author: Revision • Posted: 2022-08-16T16:39:14.534000+00:00
Original source
The strange part is it plays at first but after feign death it doesn't. Not sure how much sense that makes.
Archived author: M'Dic • Posted: 2022-08-16T16:40:02.246000+00:00
Original source
Been a known issue since 2006 believe it or not
Archived author: M'Dic • Posted: 2022-08-16T16:40:09.865000+00:00
Original source
With wow emu in general
Archived author: M'Dic • Posted: 2022-08-16T16:40:25.082000+00:00
Original source
Had a sort solution but it was problem matic with freezing the world threads
Archived author: M'Dic • Posted: 2022-08-16T16:40:43.303000+00:00
Original source
Im working with adding in atomic dependiences
Archived author: Revision • Posted: 2022-08-16T16:41:12.440000+00:00
Original source
Okay, I'll not create this report with that in mind. Kind of confused, to be honest.
Archived author: M'Dic • Posted: 2022-08-16T16:41:19.343000+00:00
Original source
We new way to handle delay functions to pretty much end the delay function wars.
Archived author: M'Dic • Posted: 2022-08-16T16:42:04.907000+00:00
Original source
Some animations play out and some dont but only inbetween or after msg_heart_beat
Archived author: M'Dic • Posted: 2022-08-16T16:42:29.348000+00:00
Original source
Msg_heart_beat is sent every 500ms after each moveme t flag is changed