[DiscordArchive] U know the difference and handling between wmo and gameobjects in association with vmaps right?
[DiscordArchive] U know the difference and handling between wmo and gameobjects in association with vmaps right?
Archived author: M'Dic • Posted: 2022-07-30T16:05:28.424000+00:00
Original source
U know the difference and handling between wmo and gameobjects in association with vmaps right?
Archived author: Massive Projects • Posted: 2022-07-30T16:05:51.543000+00:00
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yes i know
Archived author: Massive Projects • Posted: 2022-07-30T16:06:05.996000+00:00
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gos is applied ingame
Archived author: Massive Projects • Posted: 2022-07-30T16:06:18.386000+00:00
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wmos part of map
Archived author: Massive Projects • Posted: 2022-07-30T16:08:38.011000+00:00
Original source
Archived author: Massive Projects • Posted: 2022-07-30T16:08:43.520000+00:00
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uploading
Archived author: M'Dic • Posted: 2022-07-30T16:09:02.491000+00:00
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Welp good luck
Archived author: M'Dic • Posted: 2022-07-30T16:09:06.079000+00:00
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<:cthulhu:817111286055567370>
Archived author: whatwere • Posted: 2022-07-30T16:11:12.679000+00:00
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Is there a way to detect if a unit is moving by Movement::MoveSplineInit::MoveTo versus normal walking
Archived author: whatwere • Posted: 2022-07-30T16:12:46.370000+00:00
Original source
Or an event that runs when a unit reaches a destination set by a spline