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[DiscordArchive] ```c++

[DiscordArchive] ```c++

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rektbyfaith
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07-17-2022, 03:38 PM
#21
Archived author: Revision • Posted: 2022-07-17T15:38:43.019000+00:00
Original source

The last message before the crash has nothing to do with the module either, by the way. It's just AC starting the thread for AH.
rektbyfaith
07-17-2022, 03:38 PM #21

Archived author: Revision • Posted: 2022-07-17T15:38:43.019000+00:00
Original source

The last message before the crash has nothing to do with the module either, by the way. It's just AC starting the thread for AH.

rektbyfaith
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07-17-2022, 03:39 PM
#22
Archived author: eldwarvo0001 • Posted: 2022-07-17T15:39:12.922000+00:00
Original source

yeah figured that already
rektbyfaith
07-17-2022, 03:39 PM #22

Archived author: eldwarvo0001 • Posted: 2022-07-17T15:39:12.922000+00:00
Original source

yeah figured that already

rektbyfaith
Administrator
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07-17-2022, 03:39 PM
#23
Archived author: Anchy • Posted: 2022-07-17T15:39:15.711000+00:00
Original source

is there maybe a crash log you can look at that has more information?
rektbyfaith
07-17-2022, 03:39 PM #23

Archived author: Anchy • Posted: 2022-07-17T15:39:15.711000+00:00
Original source

is there maybe a crash log you can look at that has more information?

rektbyfaith
Administrator
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07-17-2022, 03:39 PM
#24
Archived author: Revision • Posted: 2022-07-17T15:39:47.922000+00:00
Original source

You should compile it in Debug rather than RelWithDebInfo to see if you can get some more information. There should be crash logs in RelWithDebInfo but I honestly can never get one to trigger if my core crashes.
rektbyfaith
07-17-2022, 03:39 PM #24

Archived author: Revision • Posted: 2022-07-17T15:39:47.922000+00:00
Original source

You should compile it in Debug rather than RelWithDebInfo to see if you can get some more information. There should be crash logs in RelWithDebInfo but I honestly can never get one to trigger if my core crashes.

rektbyfaith
Administrator
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07-17-2022, 03:39 PM
#25
Archived author: eldwarvo0001 • Posted: 2022-07-17T15:39:51.596000+00:00
Original source

nope, it the same
rektbyfaith
07-17-2022, 03:39 PM #25

Archived author: eldwarvo0001 • Posted: 2022-07-17T15:39:51.596000+00:00
Original source

nope, it the same

rektbyfaith
Administrator
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07-17-2022, 03:40 PM
#26
Archived author: eldwarvo0001 • Posted: 2022-07-17T15:40:07.232000+00:00
Original source

dinnertime first
rektbyfaith
07-17-2022, 03:40 PM #26

Archived author: eldwarvo0001 • Posted: 2022-07-17T15:40:07.232000+00:00
Original source

dinnertime first

rektbyfaith
Administrator
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07-17-2022, 03:40 PM
#27
Archived author: Revision • Posted: 2022-07-17T15:40:47.995000+00:00
Original source

It should be `-DCMAKE_BUILD_TYPE=Debug`, in case you need it.
rektbyfaith
07-17-2022, 03:40 PM #27

Archived author: Revision • Posted: 2022-07-17T15:40:47.995000+00:00
Original source

It should be `-DCMAKE_BUILD_TYPE=Debug`, in case you need it.

rektbyfaith
Administrator
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07-17-2022, 03:43 PM
#28
Archived author: Revision • Posted: 2022-07-17T15:43:27.223000+00:00
Original source

By the way, if you want account bound mounts - check out https://github.com/tkn963/mod-accountbound instead. Well, it also makes companions account bound if configured to be enabled. I hate linking my own stuff because then I'm responsible, but it's truly account bound since it saves values in the auth database rather than just selecting the spells you have on characters on that realm.
rektbyfaith
07-17-2022, 03:43 PM #28

Archived author: Revision • Posted: 2022-07-17T15:43:27.223000+00:00
Original source

By the way, if you want account bound mounts - check out https://github.com/tkn963/mod-accountbound instead. Well, it also makes companions account bound if configured to be enabled. I hate linking my own stuff because then I'm responsible, but it's truly account bound since it saves values in the auth database rather than just selecting the spells you have on characters on that realm.

rektbyfaith
Administrator
0
07-17-2022, 03:46 PM
#29
Archived author: Anchy • Posted: 2022-07-17T15:46:07.014000+00:00
Original source

that's cool
rektbyfaith
07-17-2022, 03:46 PM #29

Archived author: Anchy • Posted: 2022-07-17T15:46:07.014000+00:00
Original source

that's cool

rektbyfaith
Administrator
0
07-17-2022, 03:47 PM
#30
Archived author: Anchy • Posted: 2022-07-17T15:47:22.422000+00:00
Original source

I have a question regarding generating patch files for the core; is there a way to have it auto apply or do server owners have to git apply the patch themselves?
rektbyfaith
07-17-2022, 03:47 PM #30

Archived author: Anchy • Posted: 2022-07-17T15:47:22.422000+00:00
Original source

I have a question regarding generating patch files for the core; is there a way to have it auto apply or do server owners have to git apply the patch themselves?

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