[DiscordArchive] I just updated mine local server and all works just fine. Your is fresh server?
[DiscordArchive] I just updated mine local server and all works just fine. Your is fresh server?
Archived author: Nolt • Posted: 2022-06-22T08:14:28.347000+00:00
Original source
<@181653392039477248> I just finish testing and I didn't noticed any errors so you have outdated sources as <@595620700706832414> said
Archived author: Froggacuda • Posted: 2022-06-22T08:14:49.846000+00:00
Original source
thank you guys!
Archived author: Ben • Posted: 2022-06-22T08:30:26.975000+00:00
Original source
Had a couple of queries about how others might have achieved these:
1. When auto boosting to 80, how does one ensure that all of the spells/summons that are achieved via quests are granted to their players? Eg: Lock pets, Warrior stances, DK death gate and runeforging, Pally redemption etc
2. I'd like to ensure that every character created on the realm is either auto invited OR auto inserted into a specific guild, how could I do that?
I've had a look through the modules and couldn't find anything obvious, and at the moment I'm able to achieve both of those through macros (/ginvite + class specific macros), but I'm trying to create the server to be handsoff for me so I don't have to sit here at the starting zone watching.. waiting.. haha
Archived author: Froggacuda • Posted: 2022-06-22T08:35:16.236000+00:00
Original source
might this help with the guild part? https://github.com/azerothcore/mod-starter-guild
[Embed: GitHub - azerothcore/mod-starter-guild: This module automatically j...]
This module automatically joins new players to a guild of your choice on first login. - GitHub - azerothcore/mod-starter-guild: This module automatically joins new players to a guild of your choice...
https://github.com/azerothcore/mod-starter-guild
Archived author: Roddan • Posted: 2022-06-22T08:36:54.049000+00:00
Original source
Well if you looked through the modules you would have found the help you needed
<https://github.com/azerothcore/mod-learn-spells>
Archived author: Bench • Posted: 2022-06-22T08:39:16.056000+00:00
Original source
Well no, because it looks like that module has an issue with the class quest spells
https://github.com/azerothcore/mod-learn.../issues/34
Archived author: Roddan • Posted: 2022-06-22T08:39:48.133000+00:00
Original source
Oh rip. I'm gonna test it aswell
Archived author: Bench • Posted: 2022-06-22T08:43:42.529000+00:00
Original source
That sure is what I like to hear
Archived author: Roddan • Posted: 2022-06-22T08:44:36.253000+00:00
Original source
I checked the code and ye Revive Pet 982 isn't there, I'll try to add it
Archived author: Bench • Posted: 2022-06-22T08:46:32.674000+00:00
Original source
Make sure it persists between logouts/restarts