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[DiscordArchive] modifying the client side one?

[DiscordArchive] modifying the client side one?

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rektbyfaith
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06-20-2022, 11:45 AM
#11
Archived author: Kek • Posted: 2022-06-20T11:45:41.929000+00:00
Original source

You just need to make the button clickable, and then it will send the command to the server.
I changed it to 1 per row, but you should be able to change it to 0, in theory
rektbyfaith
06-20-2022, 11:45 AM #11

Archived author: Kek • Posted: 2022-06-20T11:45:41.929000+00:00
Original source

You just need to make the button clickable, and then it will send the command to the server.
I changed it to 1 per row, but you should be able to change it to 0, in theory

rektbyfaith
Administrator
0
06-20-2022, 11:45 AM
#12
Archived author: Kek • Posted: 2022-06-20T11:45:57.453000+00:00
Original source

Then you'll need to change the checks on the server to allow it
rektbyfaith
06-20-2022, 11:45 AM #12

Archived author: Kek • Posted: 2022-06-20T11:45:57.453000+00:00
Original source

Then you'll need to change the checks on the server to allow it

rektbyfaith
Administrator
0
06-20-2022, 11:48 AM
#13
Archived author: Kek • Posted: 2022-06-20T11:48:51.037000+00:00
Original source

Interface/FrameXML/TalentFrameBase.lua (found in the MPQs)
```lua
-- is this talent's tier unlocked?
if ( ((tier - 1) * (TalentFrame.pet and PET_TALENTS_PER_TIER or PLAYER_TALENTS_PER_TIER) <= tabPointsSpent) ) then
tierUnlocked = 1;
else
tierUnlocked = nil;
end```
I just changed `PLAYER_TALENTS_PER_TIER` to 1, and it worked for me.
So 0 should work client side.
rektbyfaith
06-20-2022, 11:48 AM #13

Archived author: Kek • Posted: 2022-06-20T11:48:51.037000+00:00
Original source

Interface/FrameXML/TalentFrameBase.lua (found in the MPQs)
```lua
-- is this talent's tier unlocked?
if ( ((tier - 1) * (TalentFrame.pet and PET_TALENTS_PER_TIER or PLAYER_TALENTS_PER_TIER) <= tabPointsSpent) ) then
tierUnlocked = 1;
else
tierUnlocked = nil;
end```
I just changed `PLAYER_TALENTS_PER_TIER` to 1, and it worked for me.
So 0 should work client side.

rektbyfaith
Administrator
0
06-20-2022, 11:58 AM
#14
Archived author: kylezzz101 • Posted: 2022-06-20T11:58:06.558000+00:00
Original source

i added that to the client do you have a idea where the checks server side would be?
rektbyfaith
06-20-2022, 11:58 AM #14

Archived author: kylezzz101 • Posted: 2022-06-20T11:58:06.558000+00:00
Original source

i added that to the client do you have a idea where the checks server side would be?

rektbyfaith
Administrator
0
06-20-2022, 11:58 AM
#15
Archived author: Kek • Posted: 2022-06-20T11:58:30.898000+00:00
Original source

Yup, just tested it on my server and it works:
[Image: unknown.png?ex=690be4a6&is=690a9326&hm=5...d6206c395&]
rektbyfaith
06-20-2022, 11:58 AM #15

Archived author: Kek • Posted: 2022-06-20T11:58:30.898000+00:00
Original source

Yup, just tested it on my server and it works:
[Image: unknown.png?ex=690be4a6&is=690a9326&hm=5...d6206c395&]

rektbyfaith
Administrator
0
06-20-2022, 11:59 AM
#16
Archived author: Kek • Posted: 2022-06-20T11:59:10.095000+00:00
Original source

Let me get a link to the main repo, so you can see the line for it
rektbyfaith
06-20-2022, 11:59 AM #16

Archived author: Kek • Posted: 2022-06-20T11:59:10.095000+00:00
Original source

Let me get a link to the main repo, so you can see the line for it

rektbyfaith
Administrator
0
06-20-2022, 11:59 AM
#17
Archived author: kylezzz101 • Posted: 2022-06-20T11:59:45.795000+00:00
Original source

thankyou very much I appreciate it a lot
rektbyfaith
06-20-2022, 11:59 AM #17

Archived author: kylezzz101 • Posted: 2022-06-20T11:59:45.795000+00:00
Original source

thankyou very much I appreciate it a lot

rektbyfaith
Administrator
0
06-20-2022, 11:59 AM
#18
Archived author: Kek • Posted: 2022-06-20T11:59:56.471000+00:00
Original source

https://github.com/azerothcore/azerothco...639-L13641
rektbyfaith
06-20-2022, 11:59 AM #18

Archived author: Kek • Posted: 2022-06-20T11:59:56.471000+00:00
Original source

https://github.com/azerothcore/azerothco...639-L13641

rektbyfaith
Administrator
0
06-20-2022, 12:00 PM
#19
Archived author: Kek • Posted: 2022-06-20T12:00:19.471000+00:00
Original source

Just comment out, or delete, those lines and it'll work server side
Then you'll need a cracked client so you can load a modified FrameXML file.
Then modify `PLAYER_TALENTS_PER_TIER = 5` to `0` and you'll be good
rektbyfaith
06-20-2022, 12:00 PM #19

Archived author: Kek • Posted: 2022-06-20T12:00:19.471000+00:00
Original source

Just comment out, or delete, those lines and it'll work server side
Then you'll need a cracked client so you can load a modified FrameXML file.
Then modify `PLAYER_TALENTS_PER_TIER = 5` to `0` and you'll be good

rektbyfaith
Administrator
0
06-20-2022, 12:10 PM
#20
Archived author: kylezzz101 • Posted: 2022-06-20T12:10:31.839000+00:00
Original source


[Image: unknown.png?ex=690be777&is=690a95f7&hm=f...5cb16598a&]
rektbyfaith
06-20-2022, 12:10 PM #20

Archived author: kylezzz101 • Posted: 2022-06-20T12:10:31.839000+00:00
Original source


[Image: unknown.png?ex=690be777&is=690a95f7&hm=f...5cb16598a&]

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