Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] how can I find #id of the object?

[DiscordArchive] how can I find #id of the object?

[DiscordArchive] how can I find #id of the object?

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rektbyfaith
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06-20-2022, 07:14 AM
#11
Archived author: Lenzork • Posted: 2022-06-20T07:14:31.180000+00:00
Original source

The defined Ids are in the GameObject.dbc or Something. I'm currently Not at Home so i can't Look but in the GameObjectDisplayInfo are the Models defined that the GamObjects use
rektbyfaith
06-20-2022, 07:14 AM #11

Archived author: Lenzork • Posted: 2022-06-20T07:14:31.180000+00:00
Original source

The defined Ids are in the GameObject.dbc or Something. I'm currently Not at Home so i can't Look but in the GameObjectDisplayInfo are the Models defined that the GamObjects use

rektbyfaith
Administrator
0
06-20-2022, 07:14 AM
#12
Archived author: Lenzork • Posted: 2022-06-20T07:14:53.981000+00:00
Original source

If you want to Look on the Clientside
rektbyfaith
06-20-2022, 07:14 AM #12

Archived author: Lenzork • Posted: 2022-06-20T07:14:53.981000+00:00
Original source

If you want to Look on the Clientside

rektbyfaith
Administrator
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06-20-2022, 07:15 AM
#13
Archived author: Lenzork • Posted: 2022-06-20T07:15:10.706000+00:00
Original source

But you'd also have to Import the dbc's Into the Server
rektbyfaith
06-20-2022, 07:15 AM #13

Archived author: Lenzork • Posted: 2022-06-20T07:15:10.706000+00:00
Original source

But you'd also have to Import the dbc's Into the Server

rektbyfaith
Administrator
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06-20-2022, 07:15 AM
#14
Archived author: Bench • Posted: 2022-06-20T07:15:24.954000+00:00
Original source

There isn't a GameObject.dbc. It looks like the IDs of the gobjects are declared in the gameobject_template table, they just grab their displayID from GobjectDisplayInfo.dbc
rektbyfaith
06-20-2022, 07:15 AM #14

Archived author: Bench • Posted: 2022-06-20T07:15:24.954000+00:00
Original source

There isn't a GameObject.dbc. It looks like the IDs of the gobjects are declared in the gameobject_template table, they just grab their displayID from GobjectDisplayInfo.dbc

rektbyfaith
Administrator
0
06-20-2022, 07:15 AM
#15
Archived author: Lenzork • Posted: 2022-06-20T07:15:57.605000+00:00
Original source

Currently Not at Home sadly so i can't Look it Up
rektbyfaith
06-20-2022, 07:15 AM #15

Archived author: Lenzork • Posted: 2022-06-20T07:15:57.605000+00:00
Original source

Currently Not at Home sadly so i can't Look it Up

rektbyfaith
Administrator
0
06-20-2022, 07:16 AM
#16
Archived author: Lenzork • Posted: 2022-06-20T07:16:26.267000+00:00
Original source

But yeah that could also be
rektbyfaith
06-20-2022, 07:16 AM #16

Archived author: Lenzork • Posted: 2022-06-20T07:16:26.267000+00:00
Original source

But yeah that could also be

rektbyfaith
Administrator
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06-20-2022, 07:17 AM
#17
Archived author: Everjunior • Posted: 2022-06-20T07:17:41.794000+00:00
Original source

how can i do that? I have extracted a client where I have added my custom file and replace previous one files by them in \AzerothCore\Build\bin\RelWithDebInfo\Data
rektbyfaith
06-20-2022, 07:17 AM #17

Archived author: Everjunior • Posted: 2022-06-20T07:17:41.794000+00:00
Original source

how can i do that? I have extracted a client where I have added my custom file and replace previous one files by them in \AzerothCore\Build\bin\RelWithDebInfo\Data

rektbyfaith
Administrator
0
06-20-2022, 07:17 AM
#18
Archived author: Bench • Posted: 2022-06-20T07:17:53.028000+00:00
Original source

That's how you do that
rektbyfaith
06-20-2022, 07:17 AM #18

Archived author: Bench • Posted: 2022-06-20T07:17:53.028000+00:00
Original source

That's how you do that

rektbyfaith
Administrator
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06-20-2022, 07:18 AM
#19
Archived author: Lenzork • Posted: 2022-06-20T07:18:06.782000+00:00
Original source

Yep
rektbyfaith
06-20-2022, 07:18 AM #19

Archived author: Lenzork • Posted: 2022-06-20T07:18:06.782000+00:00
Original source

Yep

rektbyfaith
Administrator
0
06-20-2022, 07:19 AM
#20
Archived author: Lenzork • Posted: 2022-06-20T07:19:44.485000+00:00
Original source

And then you'd have to add a custom Gameobject to the Gameobject_template which has the Displayid of the object that you want it to have Displayed which is stored in the GobjectDisplayInfo.dbc
rektbyfaith
06-20-2022, 07:19 AM #20

Archived author: Lenzork • Posted: 2022-06-20T07:19:44.485000+00:00
Original source

And then you'd have to add a custom Gameobject to the Gameobject_template which has the Displayid of the object that you want it to have Displayed which is stored in the GobjectDisplayInfo.dbc

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