[DiscordArchive] Also, does the path generator force the path across a surface, like walking?
[DiscordArchive] Also, does the path generator force the path across a surface, like walking?
Archived author: Kek • Posted: 2022-06-18T14:34:21.413000+00:00
Original source
Also, does the path generator force the path across a surface, like walking?
Archived author: Kek • Posted: 2022-06-18T14:45:13.611000+00:00
Original source
Okay, still fails in most cases, but now the `Unit::CanSwim()` is returning values correctly
Archived author: Kek • Posted: 2022-06-18T14:46:50.840000+00:00
Original source
Gonna just add a special case if player and target are both in water.
Too much work to figure out why the poly-path-thingy-majig doesn't consider swimming an option for pathing
Archived author: Kek • Posted: 2022-06-18T14:56:16.966000+00:00
Original source
... this is amazing. The creatures can't path properly either, XD
Archived author: Kek • Posted: 2022-06-18T14:56:38.661000+00:00
Original source
I'm just sitting on the surface of the water, throwing daggers at them and they're staring at me, then evading