[DiscordArchive] is there any way to check if there's a problem building the modules ?
[DiscordArchive] is there any way to check if there's a problem building the modules ?
Archived author: vibe • Posted: 2022-06-02T19:59:05.249000+00:00
Original source
is there any way to check if there's a problem building the modules ?
Archived author: vibe • Posted: 2022-06-02T19:59:25.196000+00:00
Original source
build doesn't fail but core can't find the CreatureScript from the module
Archived author: Honey • Posted: 2022-06-02T19:59:47.463000+00:00
Original source
please update your source, there was an issue with modules building earlier today
Archived author: Honey • Posted: 2022-06-02T20:04:51.897000+00:00
Original source
You will possibly need to revert <https://github.com/azerothcore/azerothcore-wotlk/pull/11836> until it is fixed.
Archived author: Revision • Posted: 2022-06-02T20:05:45.250000+00:00
Original source
Yeah, that commit seems a little off. Trying to build a specific application only causes errors anyway, which I guess is either known or unique.
Archived author: vibe • Posted: 2022-06-02T20:51:30.498000+00:00
Original source
nope, reverting that commit didnt do the trick
Archived author: Nyeriah • Posted: 2022-06-02T20:52:44.895000+00:00
Original source
make sure you clear your cmake cache and do a full rebuild
Archived author: Nyeriah • Posted: 2022-06-02T20:53:06.297000+00:00
Original source
we had the same issue and reverting that commit worked for us
Archived author: vibe • Posted: 2022-06-02T20:55:00.033000+00:00
Original source
how do i do that using docker
Archived author: Nyeriah • Posted: 2022-06-02T20:56:27.797000+00:00
Original source
I don't use docker sorry, but something like ccacheClean