[DiscordArchive] is there any chance this kind of script works in lua ???
[DiscordArchive] is there any chance this kind of script works in lua ???
Archived author: RaZoRR • Posted: 2022-05-23T15:19:05.483000+00:00
Original source
is there any chance this kind of script works in lua ???
Archived author: Nyeriah • Posted: 2022-05-23T15:20:04.624000+00:00
Original source
playerbots in lua? foe probably can answer that better, but I don't think so, too entwined in the core
Archived author: RaZoRR • Posted: 2022-05-23T15:20:05.500000+00:00
Original source
or even get ported ?
Archived author: Nyeriah • Posted: 2022-05-23T15:20:48.926000+00:00
Original source
it'll eventually get done one day as people pick interest in working with bots. its one of the most requested features
Archived author: RaZoRR • Posted: 2022-05-23T15:21:01.407000+00:00
Original source
i think as long as there is the necessary pathing commands it should be somewhat fine
Archived author: Nyeriah • Posted: 2022-05-23T15:22:24.963000+00:00
Original source
I haven't looked into the current bot module, sorry. when I worked with bots before I had to handle player sessions, I'm not sure eluna would be able to create the fake sessions to load the characters in, although if it's just a method to be exposed yeah perhaps
Archived author: Nyeriah • Posted: 2022-05-23T15:22:30.429000+00:00
Original source
depends on how its implemented
Archived author: whipowill • Posted: 2022-05-23T15:23:02.951000+00:00
Original source
ya, it logs them in -- even can play them independently of you w/ hundreds of random bots to fill the game
Archived author: whipowill • Posted: 2022-05-23T15:24:57.582000+00:00
Original source
here are the compile errors if any of you c++ wizards want to take a look, just the last 2k lines of my terminal
output.txt
Archived author: whipowill • Posted: 2022-05-23T15:26:25.202000+00:00
Original source
most of them are about destructors and how you can't delete virtual stuff