[DiscordArchive] which gives w/ SPELL_EFFECT_CHARGE, cause I think they charge?
[DiscordArchive] which gives w/ SPELL_EFFECT_CHARGE, cause I think they charge?
Archived author: ochbad • Posted: 2022-04-22T01:20:26.840000+00:00
Original source
which gives w/ SPELL_EFFECT_CHARGE, cause I think they charge?
Archived author: Nyeriah • Posted: 2022-04-22T01:20:59.072000+00:00
Original source
whenever a creature casts a charge it will crash
Archived author: ochbad • Posted: 2022-04-22T01:21:10.672000+00:00
Original source
agroing the felguard seemed to cause 2x crashes. i don't really have a way to run with an ide so just gdb on the server
Archived author: Nyeriah • Posted: 2022-04-22T01:21:11.659000+00:00
Original source
because the ToPlayer() conversion returns null, as I explained
Archived author: M'Dic • Posted: 2022-04-22T01:21:41.929000+00:00
Original source
yeah going to check in game now
Archived author: ochbad • Posted: 2022-04-22T01:21:44.873000+00:00
Original source
just curious what SetCanTeleport(true) does. but if you guys are busy, don't need to stop to explain it to me
Archived author: M'Dic • Posted: 2022-04-22T01:22:17.176000+00:00
Original source
we had that helper set up differently with tc, but since we rely on modulation we could apply what we had applied in tc to azerothcore like we wanted
Archived author: M'Dic • Posted: 2022-04-22T01:22:27.146000+00:00
Original source
oh its a helper for the anticheat
Archived author: ochbad • Posted: 2022-04-22T01:23:44.569000+00:00
Original source
i know editing the main code is strongly discouraged, but i have some friends trying to run a dungeon tonight -- think I'm safe to just add a null check there _for now_?