Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Something is up with spell 48876. I guess its trying to trigger spell 0?

[DiscordArchive] Something is up with spell 48876. I guess its trying to trigger spell 0?

[DiscordArchive] Something is up with spell 48876. I guess its trying to trigger spell 0?

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rektbyfaith
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04-05-2022, 05:46 PM
#11
Archived author: Kitzunu • Posted: 2022-04-05T17:46:56.036000+00:00
Original source

```
ID - 48876 Beast's Mark
=================================================
Description: Places the Beast's Mark on the target, causing the target to take $48877s1 damage whenever they are damaged by a Beast.
ToolTip: Deals $48877s1 damage when damaged by Beasts.
Category = 0, SpellIconID = 538, activeIconID = 0, SpellVisual = (3239,0), SpellPriority = 0
Family SPELLFAMILY_GENERIC, flag [0] 0x00000000 [1] 0x00000000 [2] 0x00000000

SpellSchoolMask = 1 (SPELL_SCHOOL_MASK_NORMAL)
DamageClass = 1 (SPELL_DAMAGE_CLASS_MAGIC)
PreventionType = 1 (SPELL_PREVENTION_TYPE_SILENCE)
=================================================
Spell Level = 0, base 0, max 0, maxTarget 0

Category = 0
DispelType = 1 (DISPEL_MAGIC)
Mechanic = 0 (MECHANIC_NONE)
SpellRange: (Id 2) "Combat Range":
MinRange = 0, MinRangeFriendly = 0
MaxRange = 5, MaxRangeFriendly = 5

CastingTime (Id 1) = 0,00
Duration: ID (1) 10000, 0, 10000
Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000
Proc flag 0x00100000, chance = 100, charges - 0
=================================================
1048576 (0x100000) - Taken any damage
=================================================
Effect 0: Id 6 (SPELL_EFFECT_APPLY_AURA)
BasePoints = 0
Targets (6, 0) (TARGET_UNIT_TARGET_ENEMY, NO_TARGET)
Aura Id 42 (SPELL_AURA_PROC_TRIGGER_SPELL), value = 0, misc = 0 (0), miscB = 0, periodic = 0

Effect 1: NO EFFECT

Effect 2: NO EFFECT

```
rektbyfaith
04-05-2022, 05:46 PM #11

Archived author: Kitzunu • Posted: 2022-04-05T17:46:56.036000+00:00
Original source

```
ID - 48876 Beast's Mark
=================================================
Description: Places the Beast's Mark on the target, causing the target to take $48877s1 damage whenever they are damaged by a Beast.
ToolTip: Deals $48877s1 damage when damaged by Beasts.
Category = 0, SpellIconID = 538, activeIconID = 0, SpellVisual = (3239,0), SpellPriority = 0
Family SPELLFAMILY_GENERIC, flag [0] 0x00000000 [1] 0x00000000 [2] 0x00000000

SpellSchoolMask = 1 (SPELL_SCHOOL_MASK_NORMAL)
DamageClass = 1 (SPELL_DAMAGE_CLASS_MAGIC)
PreventionType = 1 (SPELL_PREVENTION_TYPE_SILENCE)
=================================================
Spell Level = 0, base 0, max 0, maxTarget 0

Category = 0
DispelType = 1 (DISPEL_MAGIC)
Mechanic = 0 (MECHANIC_NONE)
SpellRange: (Id 2) "Combat Range":
MinRange = 0, MinRangeFriendly = 0
MaxRange = 5, MaxRangeFriendly = 5

CastingTime (Id 1) = 0,00
Duration: ID (1) 10000, 0, 10000
Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000
Proc flag 0x00100000, chance = 100, charges - 0
=================================================
1048576 (0x100000) - Taken any damage
=================================================
Effect 0: Id 6 (SPELL_EFFECT_APPLY_AURA)
BasePoints = 0
Targets (6, 0) (TARGET_UNIT_TARGET_ENEMY, NO_TARGET)
Aura Id 42 (SPELL_AURA_PROC_TRIGGER_SPELL), value = 0, misc = 0 (0), miscB = 0, periodic = 0

Effect 1: NO EFFECT

Effect 2: NO EFFECT

```

rektbyfaith
Administrator
0
04-05-2022, 05:47 PM
#12
Archived author: Kitzunu • Posted: 2022-04-05T17:47:01.820000+00:00
Original source

> Aura Id 42 (SPELL_AURA_PROC_TRIGGER_SPELL), value = 0, misc = 0 (0), miscB = 0, periodic = 0
rektbyfaith
04-05-2022, 05:47 PM #12

Archived author: Kitzunu • Posted: 2022-04-05T17:47:01.820000+00:00
Original source

> Aura Id 42 (SPELL_AURA_PROC_TRIGGER_SPELL), value = 0, misc = 0 (0), miscB = 0, periodic = 0

rektbyfaith
Administrator
0
04-05-2022, 05:49 PM
#13
Archived author: Kitzunu • Posted: 2022-04-05T17:49:08.039000+00:00
Original source

Spell needs to be scripted
rektbyfaith
04-05-2022, 05:49 PM #13

Archived author: Kitzunu • Posted: 2022-04-05T17:49:08.039000+00:00
Original source

Spell needs to be scripted

rektbyfaith
Administrator
0
04-05-2022, 05:49 PM
#14
Archived author: Kitzunu • Posted: 2022-04-05T17:49:30.090000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...le.cpp#L33
rektbyfaith
04-05-2022, 05:49 PM #14

Archived author: Kitzunu • Posted: 2022-04-05T17:49:30.090000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...le.cpp#L33

rektbyfaith
Administrator
0
04-05-2022, 05:51 PM
#15
Archived author: Foe • Posted: 2022-04-05T17:51:41.699000+00:00
Original source

That script doesn't work like it should either
rektbyfaith
04-05-2022, 05:51 PM #15

Archived author: Foe • Posted: 2022-04-05T17:51:41.699000+00:00
Original source

That script doesn't work like it should either

rektbyfaith
Administrator
0
04-05-2022, 05:52 PM
#16
Archived author: Kitzunu • Posted: 2022-04-05T17:52:05.103000+00:00
Original source

Please elaborate
rektbyfaith
04-05-2022, 05:52 PM #16

Archived author: Kitzunu • Posted: 2022-04-05T17:52:05.103000+00:00
Original source

Please elaborate

rektbyfaith
Administrator
0
04-05-2022, 05:53 PM
#17
Archived author: Foe • Posted: 2022-04-05T17:53:31.288000+00:00
Original source

There are two spells that need to be scripted, 48876 is the normal mode aura, 48877 is the normal mode damage from the proc. The script references 59237 as the normal mode aura, with 48877 being the normal mode damage, and 48876 being the heroic mode damage.
rektbyfaith
04-05-2022, 05:53 PM #17

Archived author: Foe • Posted: 2022-04-05T17:53:31.288000+00:00
Original source

There are two spells that need to be scripted, 48876 is the normal mode aura, 48877 is the normal mode damage from the proc. The script references 59237 as the normal mode aura, with 48877 being the normal mode damage, and 48876 being the heroic mode damage.

rektbyfaith
Administrator
0
04-05-2022, 05:53 PM
#18
Archived author: Foe • Posted: 2022-04-05T17:53:51.197000+00:00
Original source

59233 is the correct heroic mode damage, which isn't even referenced or used in that script.
rektbyfaith
04-05-2022, 05:53 PM #18

Archived author: Foe • Posted: 2022-04-05T17:53:51.197000+00:00
Original source

59233 is the correct heroic mode damage, which isn't even referenced or used in that script.

rektbyfaith
Administrator
0
04-05-2022, 05:55 PM
#19
Archived author: Foe • Posted: 2022-04-05T17:55:44.401000+00:00
Original source

Unless they just register the same script to both trigger spells, which is a bit jank and isn't very humanly readable unless you have the SQL data at hand as well ‍♂️
rektbyfaith
04-05-2022, 05:55 PM #19

Archived author: Foe • Posted: 2022-04-05T17:55:44.401000+00:00
Original source

Unless they just register the same script to both trigger spells, which is a bit jank and isn't very humanly readable unless you have the SQL data at hand as well ‍♂️

rektbyfaith
Administrator
0
04-05-2022, 05:55 PM
#20
Archived author: Kitzunu • Posted: 2022-04-05T17:55:58.229000+00:00
Original source

(48876,'spell_utgarde_pinnacle_beast_mark'),
(59237,'spell_utgarde_pinnacle_beast_mark');
rektbyfaith
04-05-2022, 05:55 PM #20

Archived author: Kitzunu • Posted: 2022-04-05T17:55:58.229000+00:00
Original source

(48876,'spell_utgarde_pinnacle_beast_mark'),
(59237,'spell_utgarde_pinnacle_beast_mark');

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