[DiscordArchive] by the way, how can I update eluna scripts in jit mode without restarting the server?
[DiscordArchive] by the way, how can I update eluna scripts in jit mode without restarting the server?
Archived author: mihaelo • Posted: 2025-01-19T23:09:59.662000+00:00
Original source
use shaders -_-
Archived author: iThorgrim • Posted: 2025-01-19T23:10:42.048000+00:00
Original source
No, it's more a server-side 2D/3D raytracing system for phasing etc. on demand
Archived author: mihaelo • Posted: 2025-01-19T23:11:17.446000+00:00
Original source
in principle, many calculations can be performed in compute shaders , it's just that servers are not designed for this because of the hardware configuration.
Archived author: iThorgrim • Posted: 2025-01-19T23:11:36.873000+00:00
Original source
It's not a Shader
Archived author: iThorgrim • Posted: 2025-01-19T23:11:45.645000+00:00
Original source
It's a ray tracing system
Archived author: mihaelo • Posted: 2025-01-19T23:11:52.153000+00:00
Original source
You know what compute shaders are, right?
Archived author: mihaelo • Posted: 2025-01-19T23:12:39.871000+00:00
Original source
you can calc any buffers on gpu and return result buffer to cpu code
Archived author: mihaelo • Posted: 2025-01-19T23:13:00.258000+00:00
Original source
ray tracing on cpu is crazy
Archived author: iThorgrim • Posted: 2025-01-19T23:13:00.415000+00:00
Original source
It's a simple calculation formula, but what costs the most is the number of times it's executed, so the more precise you want it to be, the more you'll increase the number of verifications, for example, one verification per ms per player
Archived author: mihaelo • Posted: 2025-01-19T23:14:41.048000+00:00
Original source
I didn 't quite understand you , do you mean that because of the number of batches it doesn 't make sense?