Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] I feel like `haveHealed` is applying across the board; across all instances forever?

[DiscordArchive] I feel like `haveHealed` is applying across the board; across all instances forever?

[DiscordArchive] I feel like `haveHealed` is applying across the board; across all instances forever?

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rektbyfaith
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05-12-2024, 11:57 AM
#1
Archived author: Michael Crilly • Posted: 2024-05-12T11:57:10.023000+00:00
Original source

I feel like `haveHealed` is applying across the board; across all instances forever?
rektbyfaith
05-12-2024, 11:57 AM #1

Archived author: Michael Crilly • Posted: 2024-05-12T11:57:10.023000+00:00
Original source

I feel like `haveHealed` is applying across the board; across all instances forever?

rektbyfaith
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05-12-2024, 12:04 PM
#2
Archived author: Anchy • Posted: 2024-05-12T12:04:33.438000+00:00
Original source

yes
rektbyfaith
05-12-2024, 12:04 PM #2

Archived author: Anchy • Posted: 2024-05-12T12:04:33.438000+00:00
Original source

yes

rektbyfaith
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05-12-2024, 12:05 PM
#3
Archived author: Michael Crilly • Posted: 2024-05-12T12:05:14.557000+00:00
Original source

Makes sense. The variable is loaded into memory. Is there a way I can make it per-creature without using the DB?
rektbyfaith
05-12-2024, 12:05 PM #3

Archived author: Michael Crilly • Posted: 2024-05-12T12:05:14.557000+00:00
Original source

Makes sense. The variable is loaded into memory. Is there a way I can make it per-creature without using the DB?

rektbyfaith
Administrator
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05-12-2024, 12:15 PM
#4
Archived author: Anchy • Posted: 2024-05-12T12:15:00.929000+00:00
Original source

use a lua table maybe, i dont know much about eluna lua states but i would just create a table and reference some settings using the creatures guid as key
rektbyfaith
05-12-2024, 12:15 PM #4

Archived author: Anchy • Posted: 2024-05-12T12:15:00.929000+00:00
Original source

use a lua table maybe, i dont know much about eluna lua states but i would just create a table and reference some settings using the creatures guid as key

rektbyfaith
Administrator
0
05-12-2024, 12:15 PM
#5
Archived author: Foe • Posted: 2024-05-12T12:15:35.500000+00:00
Original source

SetData and GetData
rektbyfaith
05-12-2024, 12:15 PM #5

Archived author: Foe • Posted: 2024-05-12T12:15:35.500000+00:00
Original source

SetData and GetData

rektbyfaith
Administrator
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05-12-2024, 12:15 PM
#6
Archived author: Anchy • Posted: 2024-05-12T12:15:51.037000+00:00
Original source

that sounds a lot more elegant lol
rektbyfaith
05-12-2024, 12:15 PM #6

Archived author: Anchy • Posted: 2024-05-12T12:15:51.037000+00:00
Original source

that sounds a lot more elegant lol

rektbyfaith
Administrator
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05-12-2024, 12:16 PM
#7
Archived author: Foe • Posted: 2024-05-12T12:16:14.526000+00:00
Original source

So creature:SetData(key, val) and creature:GetData(key)
rektbyfaith
05-12-2024, 12:16 PM #7

Archived author: Foe • Posted: 2024-05-12T12:16:14.526000+00:00
Original source

So creature:SetData(key, val) and creature:GetData(key)

rektbyfaith
Administrator
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05-12-2024, 12:16 PM
#8
Archived author: Anchy • Posted: 2024-05-12T12:16:29.595000+00:00
Original source

is that part of Object
rektbyfaith
05-12-2024, 12:16 PM #8

Archived author: Anchy • Posted: 2024-05-12T12:16:29.595000+00:00
Original source

is that part of Object

rektbyfaith
Administrator
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05-12-2024, 12:17 PM
#9
Archived author: Foe • Posted: 2024-05-12T12:17:26.220000+00:00
Original source

Nah, it's just an extension, in the background it's essentially a table for the specific object, it just gives you easy ambiguation without having to do all the creation and null referencing yourself
rektbyfaith
05-12-2024, 12:17 PM #9

Archived author: Foe • Posted: 2024-05-12T12:17:26.220000+00:00
Original source

Nah, it's just an extension, in the background it's essentially a table for the specific object, it just gives you easy ambiguation without having to do all the creation and null referencing yourself

rektbyfaith
Administrator
0
05-12-2024, 12:17 PM
#10
Archived author: Foe • Posted: 2024-05-12T12:17:49.339000+00:00
Original source

https://github.com/ElunaLuaEngine/Eluna/...iables.ext
[Embed: Eluna/extensions/ObjectVariables.ext at master · ElunaLuaEngine/Eluna]
Eluna Lua Engine © for WoW Emulators. Contribute to ElunaLuaEngine/Eluna development by creating an account on GitHub.
https://github.com/ElunaLuaEngine/Eluna/...iables.ext
rektbyfaith
05-12-2024, 12:17 PM #10

Archived author: Foe • Posted: 2024-05-12T12:17:49.339000+00:00
Original source

https://github.com/ElunaLuaEngine/Eluna/...iables.ext
[Embed: Eluna/extensions/ObjectVariables.ext at master · ElunaLuaEngine/Eluna]
Eluna Lua Engine © for WoW Emulators. Contribute to ElunaLuaEngine/Eluna development by creating an account on GitHub.
https://github.com/ElunaLuaEngine/Eluna/...iables.ext

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